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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

4K output in Davinci Resolve lite

Christoffer Glans

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So at this time I have the Lite-version of Resolve and I've never needed have the full version. Usually I work in 1080p project and monitor through my Decklink 3D extreme card to a calibrated 1080p monitor.

Now, I usually change the timeline setting to 4K UHD before doing a render to get a 4K UHD master of the graded material. But since I don't have a 4K monitor I've been unable to actually see if it really IS 4K. The client monitor output zooms the image so it becomes native pixelmapped resolution (cropped). But when I look at this image, it feels a bit "scaled". It's like there are fine details that look upscaled rather than a 5K> 4K debayered image, even at full res premium decode. Some areas, like a high contrast black cloth against a white sky looks super sharp while the rest of the image feels a bit "blurry".

Shouldn't this image be pixelmapped sharp like if I looked at a portion of a 4K screen? Why does the details of the image look upscaled rather than native 4K? I'm not using any cache-files, it's the R3D Raw files directly through the grade.
 
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