Christoffer Glans
Well-known member
So at this time I have the Lite-version of Resolve and I've never needed have the full version. Usually I work in 1080p project and monitor through my Decklink 3D extreme card to a calibrated 1080p monitor.
Now, I usually change the timeline setting to 4K UHD before doing a render to get a 4K UHD master of the graded material. But since I don't have a 4K monitor I've been unable to actually see if it really IS 4K. The client monitor output zooms the image so it becomes native pixelmapped resolution (cropped). But when I look at this image, it feels a bit "scaled". It's like there are fine details that look upscaled rather than a 5K> 4K debayered image, even at full res premium decode. Some areas, like a high contrast black cloth against a white sky looks super sharp while the rest of the image feels a bit "blurry".
Shouldn't this image be pixelmapped sharp like if I looked at a portion of a 4K screen? Why does the details of the image look upscaled rather than native 4K? I'm not using any cache-files, it's the R3D Raw files directly through the grade.
Now, I usually change the timeline setting to 4K UHD before doing a render to get a 4K UHD master of the graded material. But since I don't have a 4K monitor I've been unable to actually see if it really IS 4K. The client monitor output zooms the image so it becomes native pixelmapped resolution (cropped). But when I look at this image, it feels a bit "scaled". It's like there are fine details that look upscaled rather than a 5K> 4K debayered image, even at full res premium decode. Some areas, like a high contrast black cloth against a white sky looks super sharp while the rest of the image feels a bit "blurry".
Shouldn't this image be pixelmapped sharp like if I looked at a portion of a 4K screen? Why does the details of the image look upscaled rather than native 4K? I'm not using any cache-files, it's the R3D Raw files directly through the grade.