Paramon Ivanovich
Well-known member
I was under inpression that 21:9 IS replacing 16:9, but I'll take anything wider than 1.77:1
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The 1st question I always ask is "who made these rules anyway?" (like who decided that 1080P was a film replacement?)
Jim
2:1 makes a great presentation. Better than 16:9 in our estimation. Acquiring in 2:1 and extracting 2.40:1 is also a viable option.
Jim
Storraro really got behind 2:1 - He made a whole movement out of it!
http://en.wikipedia.org/wiki/Univisium
UNIVISION!
The Dolby monitor offers exactly what you just described.
I think that statement is a considerable exaggeration. It's not particularly difficult to set up a proper digital cinema viewing environment, and it most definitely does not take 15 people and a lab crew. It just takes a bit of understanding and some rather simple tools. And LUTs are not necessary for digital cinema monitoring if the viewing environment is set up properly. They might be necessary to produce other deliverables, but not the digital cinema version.
the American Society of Cinematographers was livid because nobody had bothered to talk to them about 1.77 being used for HD. Their point was that 1.85 was at least a "legitimate" theatrical aspect ratio that was widely used, but Sony's response was that 1.77 made "more mathematical sense in terms of bandwidth."
What a surprise, Sony undermines or otherwise messes up a standard. They have a long history of doing exactly that, with everything from digital-audio signal levels to Firewire and now by shoehorning a Thunderbolt connector into a USB port instead of the proper DisplayPort (and branding it with the long-abandoned "Light Peak" moniker, despite it not having the optical component that inspired the name in the first place).
The Dolby monitor is interesting, but it costs >$50k ...
That's my point – and I think it makes more sense for a lot of projects to build the post-production workflow around the digital cinema deliverable rather than the 35mm print. But there is still a cost issue with precise monitoring (albeit not so much as for 35mm emulation), and most video monitor manufacturers currently seem somewhat uninterested.
These ultrawide TVs have been sold in Europe for over a year, with very little sucess.
http://gizmodo.com/5132065/philips-...nema-lcd-moves-the-letterbox-bars-to-the-side for example.
The TV or computer monitor is a multi purpose device and the average user will only use a relativly small amount of time watching movies on it.
By all means finish in 2:1, but talk of a 2:1 display seems naive (unless you solely want to sell to film buffs and editors).... It is already agonising watching 4:3 content on a 16:9 screen... it will be even more agonising watching 99% of broadcast tv with vertical black bars.
I don't think anybody ever said that 1080p was a perfect replacement for film. But George Lucas did specifically ask Sony to make the F900 prototype he used in the late 1990s capable of shooting at 24fps. It was more about the frame rate than it was about the line standard. There were countless SMPTE meetings, NHK white papers, and studies throughout the 1990s on HiVision that debated this back and forth. I seem to recall DP David Tattersall talking about Sony trying to convince him how much better 30fps was than 24fps, noting the strobing and other issues of the normal film frame rate. Luckily, Lucas and his DP won that argument.The 1st question I always ask is "who made these rules anyway?" (like who decided that 1080P was a film replacement?)
I think if you did a survey of 50 top DPs, you'd get 50 different answers to the "best all around" aspect ratio. Creative people think differently, and they tend to rebel if you lock them into any standard. I think the only reason 1.85 and 2.40 caught on is that they became traditional in theaters. Any aspect ratio will work, but I'm not sure 2.00 would make a comedy any funnier, or make an action picture any more dramatic. It's just one of many choices the DP gets to make. I don't think the aspect ratio makes it good; I honestly think the DP makes it good.IMHO... 2:1 is the best looking all around aspect ratio... and is a great place to start no matter what aspect ratio you want to end up at, especially if you take 4:3 out of the mix.
conversations like this to me are some of the most fascinating. i think the only movie i can think of that is in 2:1 is Miyazaki's Spirited Away and i LOVE it.
Seems to me the stills standard is 3:2 and the motion standard should be 2:1. While there are lots of exceptions (and should be)... this is my gut instinct having shot (and watched) for 38 years.
BTW... I acknowledge that there will never be just one standard... nor should there be. 2:1 puts you in the best position to handle many options for motion.
Jim
Not the last time I checked. But your mileage may vary..Leo Valen said:The Dolby monitor is interesting, but it costs >$50k ...
I agree with you on the primary target part, which is why I set up 2 different facilities that way and encouraged that change at a third. However, I wouldn't blame manufacturers for being "uninterested" in a market that logically and practically should be using projection for monitoring in the first place. Anything else is a simulation, not something you should be doing for, as you call it, "precise" monitoring for digital cinema when you're in that price range.
The 1st question I always ask is "who made these rules anyway?" (like who decided that 1080P was a film replacement?)
Jim
1080p?!
Just now I discovered that Green Lantern, a DC comics character that until fairly recently was essentially impractical to bring to the big screen, was shot with the 7-year-old Panavision Genesis! If they really HAD to shoot in 1920 x 800, you’d think they would have used something a bit more up to date, such as the F35, which, while it may not have the same resolution as RED cameras, it still produces damn fine images.