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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

22fps?

Roberto Leone

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HI! i would like to shoot with 22fps, i tried to set the project with same framerate, but is not possible! Are there another way to do it? Maybe with burst shooting?
 
why project rate at 22? thats not a display framerate
 
i don't mean fast shutter speed, but really lower fps!
 
22fps is not a project frame rate you can select. However you should be able to set the final frame rate in your favorite NLE...
 
You'd get that jerky effect by increasing the shutter speed to under 180* (1/48). You can shoot in a higher frame rate and then change it in your editor to ramp up speed as well, which is what some films use (such as recording slow-motion for action sequences and then ramping up, like the "300" effect. By contrast, Super 8mm typically shoots at 18fps.

They used a fast shutter speed for Saving Private Ryan, and I think that's the proper method of getting that choppy, crisp action. Change the shutter speed/angle to 90* or 45* (which was used in SPR) and see how it looks.
 
George Miller once mentioned in an interview about Fury Road that they shot at like 12fps for a lot of the action. Maybe it’s in the article you posted.
 
Even if they shoot lots of action scenes under crancked like 12fps or so project / playback speed should still be your regular, 24p or 23.96 or 25p or what ever you work with.
 
Yes the original poster is confused about project rate vs frame rate
 
when I was a C camera operator on Sam Raimi's Dark Man he would come into work and he might say on any given day, "I think I want to shoot at 23fps all day today. And then he might change it all up the next day. Made the sound mixer crazy but it was kinda cool!
 
It's two very different effects - undercranking with long exposure and lower than normal project timebase, or undercranking with normal project speed and shorter shutter. The first one usually is used for POV effects, the second one is used to speed up action.

Actually I'd like to see lower than normal project timebases in-camera, because it's useful for an on-set playback, when you don't do capture. What you see on-record differs from what you see on playback, especially for the first case.
 
Can someone explain why, on the most advanced digital cinema camera ever made, you cannot choose an arbitrary integer for a framerate?

What do you mean? Are you referring to RED? Because on RED you can (1-to-max fps at a given resolution in 1fps steps... maybe even sub-frame, since max 6kFF is ~83.xx).

As for timebase, you can only choose standards (which makes sense, as they're based off display tech/codec spec/deliverables/broadcast specs).
 
What do you mean? Are you referring to RED? Because on RED you can (1-to-max fps at a given resolution in 1fps steps... maybe even sub-frame, since max 6kFF is ~83.xx).

It seems that I completely misunderstood the question. Thanks. :-)
 
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