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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Adobe support...

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PC and MAC

PC and MAC

Just received my new Mac, should I return it? Hate that Mac only renders at half resolution.
 
You can run bootcamp + Windows on your mac... or Premiere & AE on OS X
 
Cineform can use the GPU or graphics card for output to a monitor (not pure video though, unless you're using a Xena card and not the GPU), but it uses the CPU for all it's processing. It's not taxing the GPU for processing, only for display.

-Thor

Yes. It can output Pure Video if the GPU hardware supports it (like the Matrox solution or the Quadro SDI) - through component or SDI connectors. And why would you prefer to tax the CPU when the GPU is so much more powerful at working with video signals? In my opinion CPU is so much more useful in other areas. Like rendering and system tasks. .r3d files has got nothing to do with old IRE/SMPTE standards anyway - so why try to force it into that work flow with traditional video cards aimed at the 8-bit tape deck input/output RS-422 crowd?

Elemental Technologies has an interesting thing in the works. And here's a little animation explaining why GPU is so much more powerful than CPU.
http://www.elementaltechnologies.com/how_it_works.php

It's all about looking at the post process from a new perspective. Tape is dead. Not only in aquisition.
 
Apple is currently re-writing FCP from the ground up. Don't ask me how I know this. I just do.

The new FCP will look and feel more like Aperature/Final Cut Server with brand new code and rendering engines. Basically Carbon 64 is dead and FCP needs to be a 64-bit app. and it needs to be it NOW.

Final Cut Studio 3 should be very interesting.
 
You can run bootcamp + Windows on your mac... or Premiere & AE on OS X

It's an option. If you like having no BIOS and so so hardware drivers. And Premiere Pro in it's OSX version is slightly stripped on features compared to the Windows version.
 
Apple is currently re-writing FCP from the ground up. Don't ask me how I know this. I just do..

I hope so. I've been hearing that rumour since 2001.

And i do hope it's not to close to FCP Server that is in my opinion not really ready for prime time quite yet.
 
Lynda.com has a ton of tutorials for Adobe products, including Premiere. The paid tutorials really are worth the price of admission, with them, you can master the program in a couple of weeks I'd say. Lots of things there that took me years to figure out and it's all there for the taking. Also, Richard Harrington's site www.photoshopforvideo.com has lots of good stuff on how to really make the best of Photoshop and Premiere's integration. He sells a book with tons of examples that is worth the effort for anybody that wants to use Photoshop for video projects.


Agreed on both of these.
This is another gem burried on Adobe's site, the Online Seminars; you just have to set up an Adobe ID and password.

http://tinyurl.com/5z2epk

Thanks everyone who responded to my Cineform question. Lots of great info on this quickly diverging multi-thread.
 
After Effects does that for me. Copy/Paste. Or simply just open Premiere Pro projects in After Effects. If the regular "Photoshop on wheels" tools in AE doesn't do it for you there are a lot of rich 3rd party plugins like Magic Bullet Looks adds even more grading options. Magic Bullet Looks is also available for Premiere Pro.

the name says it all - magic bullet - not for me I don't throw on a plugin and call it a day, I am sure its great for lots of people but I grade my footage - not the same thing as throwing on a look at all :)

I can usualy spot a 'bullet' finished film from a long way off, sad thing about plugins is they are over used for a while and it drives them out of style really fast.
 
the name says it all - magic bullet - not for me I don't throw on a plugin and call it a day, I am sure its great for lots of people but I grade my footage - not the same thing as throwing on a look at all :)

I can usualy spot a 'bullet' finished film from a long way off, sad thing about plugins is they are over used for a while and it drives them out of style really fast.

In theory I agree with you about plugins and their over use, but I don't think this applies to Magic Bullet looks. Sure there are a lot of canned "looks" that you can apply with it, but if you want to "grade" your footage by hand you have that option as well.

The fact that it doesn't have key framable masks sucks, but other than that it can be a really powerful tool. :)
 
Just received my new Mac, should I return it? Hate that Mac only renders at half resolution.

i'm running 64 bit windows xp on mine... it rocks... super fast.. super super fast.

macs tend to get really slow after a while. so does windows.. but it takes a much longer while for windows.

I don't beleive in that magic bullet stuff.. i agree it does look good.. but nothing like grading your own looks.
 
the name says it all - magic bullet - not for me I don't throw on a plugin and call it a day, I am sure its great for lots of people but I grade my footage - not the same thing as throwing on a look at all :)

I can usualy spot a 'bullet' finished film from a long way off, sad thing about plugins is they are over used for a while and it drives them out of style really fast.

I would never "throw a plugin on anything an call it a day" either. You clearly have a misconception of Looks. Check it out. It's a grading tool with full manual control - with the option to start from a bunch of presets.

I can spot a film using nothing but presets too. I agree with you totally on the fact that presets are over used. Presets jockeys gets boring fast. And they give the tools a bad rep. Don't blame the tool for the bad operator. That would be like blaming RED for all the badly shot RED footage out there.
 
i'm running 64 bit windows xp on mine... it rocks... super fast.. super super fast.

macs tend to get really slow after a while. so does windows.. but it takes a much longer while for windows.

I don't beleive in that magic bullet stuff.. i agree it does look good.. but nothing like grading your own looks.

Adobes apps are really RAM hungry. And even more so on OSX for some reason. I suspect it's because they are ports on OSX and the main development is on Windows.
 
It seems to me that the MB Looks presets are just starting points, there's plenty of controls in there and possible combinations too...

Just my 2c.
 
Adobes apps are really RAM hungry. And even more so on OSX for some reason. I suspect it's because they are ports on OSX and the main development is on Windows.

yeah ive got 9 gigs of ram on my mac.. and boy when i turn the activity monitor it really shows how much macs suck out ram. which is why adobe is so heavenly to use on windows. i really hope CS4 will be supporting 64 bit.. want to take full of use of my ram in after effects.
 
It seems to me that the MB Looks presets are just starting points, there's plenty of controls in there and possible combinations too...

Just my 2c.


pretty funny short!!!
great shooting!

you may like our "Long Road Home' on the mobijokes.tv site
 
Magic Bullet Looks can run as a stand alone app that will grade .jpg stills. I have used it on set to grade a still of the scene as we shoot. The director is amazed to see a graded still on set within a minute of setting the lighting. I can pre-build the look and save it out and then apply it on set, make a couple of tweaks and have a frame that is very close to a final grade on set. It really is very powerful and totally customizable. It runs very nicely on my MacBook Pro.
The presets are just a starting point. If you don't like them, don't use them.
 
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