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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Adobe support...

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At last! Native r3d in After Effects is something I've been dreaming of for a very long time...

It has. Premiere 6 sucked ass. I cut quite a bit on it (relatively complex with many layers, lots of sound design, CC, etc). Once things got heavy it would crash a lot. And by heavy I mean "10 minute student film" ;)

I used 6.5 for a year or two - it was quite incredible just how unstable it was... I upgraded to CS3 just last year...
 
Be soooo nice for memory (>3.2G) etc when CS4 (64bit) is released but I hear that's not till end of year atleast.
I expect (hope) the Red Premiere code will be 64bit.

D
 
Crazy kiya re..................
 
I used Adobe Premiere for some years, versions 5 & 6, obviously that was many years ago... I was never really happy with it and when I switched to Vegas around 2003 I never looked back. I gather Premiere has improved in the meantime...

Ditto. That's almost exactly my story. Really disliked Premiere 6. Couldn't believe how great Vegas was when I got it. Would still like to remain with Vegas if at all possible, but I'll be observing the Adobe developments with interest until I get my camera (hopefully by fall).
 
I don't use premiere since there was the mac version years ago. Now that premiere is supported again on mac I thought to give it a try for the compatibility with AE but at the end I didn' t install. Now everything change. Another things that I like a lot is this workflow will be cross platforms. Same project on pc and mac.
 
I am planning to buy a PC system asap. Need advice on processors and graphics card. Thanks.
 
More Questions:

1. r3d raw white balance, temperature adjustment in premiere. will i be able to edit those like i do with red cine? raw temperature adjustment is crucial.

2. scaling, x/y offsets. will that be available in premiere.

3. exporting from premiere/after effects. will the quality of the video be as good as something that gets out of redcine?

4. can i do the (1/4 high) playback in premiere just like that thing in redcine?

5. should i adjust the curves, can i still do the realtime playback like i could in redcine?

3. If it works the way I think it's going to, then you will be sending metadata from Premiere to After Effects and then After Effects references the original R3D file, so theoretically quality should not be an issue, especially if After Effects is able to use full debayer quality.

I'd still like to see that temperature adjustment function. rather than color correcting.

What would be cool, is if there was a raw proccessing import thing... like when you import a raw image into photoshop, you get that raw image viewer/tweaker.
 
so Cineform people????? 1Beyond people?????

please give us some posts with perfect systems to get. I'm looking for a laptop and a desktop. anyone from OffHollywood? Skulltrail???

A couple big surprises at IBC (6 weeks away) .... buy what you need to use NOW ... but you will have exciting new options for I/O cards sooooooo soon.

There is something which I think is a game-changing for the DIY guys on the MAC side - coming from a company nobody is paying attention to at the moment - can't tell you any more than that except I'll give you a little clue - that companies stock was below $12 a share at close yesterday - a steal at that price.

Skulltrail is a short-term, stop gap. If you have the business NOW, skulltrail is the way to go - we LOVE ours - it's freekin' fast. You will have 16 cores on the mac before you have a Scarlet in your hand. Think about that. If you can't ROI a skulltrail system FAST - and you don't need to lay 2K to tape in RT - well ... your money is better spent elsewhere.

What most people miss is how much faster you can process with SUPER FAST STORAGE. Get FAST storage!! There are some new PCIe Raids that offer lots of bang for the buck.

CS4 will not disappoint you -:devil:

But what do I know ... (wink!)
 
A couple big surprises at IBC (6 weeks away) .... buy what you need to use NOW ... but you will have exciting new options for I/O cards sooooooo soon.

There is something which I think is a game-changing for the DIY guys on the MAC side - coming from a company nobody is paying attention to at the moment - can't tell you any more than that except I'll give you a little clue - that companies stock was below $12 a share at close yesterday - a steal at that price.

Skulltrail is a short-term, stop gap. If you have the business NOW, skulltrail is the way to go - we LOVE ours - it's freekin' fast. You will have 16 cores on the mac before you have a Scarlet in your hand. Think about that. If you can't ROI a skulltrail system FAST - and you don't need to lay 2K to tape in RT - well ... your money is spent elsewhere.

What most people miss is how much faster you can process with SUPER FAST STORAGE. Get FAST storage!! There are some new PCIe Raids that offer lots of bang for the buck.

CS4 will not disappoint you -:devil:

But what do I know ... (wink!)

Sounds good mark ! Thanks for the head up ! Appreciate it very much. I will take a look on CS4 !
 
I just have to chime in - WOW! This is way beyond cool. Somebody just got kicked in their "apples" ;)

Please share some info, will it come as a single .AEX file?
Will there be a QuickTime-codec for Windows as well? At the same time or a different issue?

OMG, editing on PPRO, finishing on SRATCH with AE as a VFX tool. All native. Next week. I can't believe it.

If they are able to integrate the NVIDIA frame buffer in PPRO (like when editing native HDV and not like Cineform) I am 100% HAPPY.

EDIT: After reading through this thread again I just have to emphasize that this is NATIVE support. This is not like editing the proxies in FCP. This is the same support as SCRATCH has. You load in a bunch or .R3D-files, set your debayer settings, color temp etc and OFF YOU GO. I deserves another WOW!
 
Now it's getting interesting again!! AE support is huge. Can't wait to test it. Hopefully this will also put pressure on apple to release that native support for Color.
 
This is just unbelievable. Its just great.
I had been trying to figure out a way to work out a workflow including AE and Color. I guess one of this issues is now solved!!!! THANKS SO MUCH. I guess this shows how RED is changing the industry. AWESOME!!!!!!!!!!!!!
 
Actually I think there's a chance the answer could be "yes"

I'm betting on "no". :( As much as I'd like native R3D support on my G5 Quad, I don't think it's going to happen. But my PCs will finally get to play, so that's good.
 
As far as I know at least Premiere is Intel only on the Mac. In any case our stuff is Intel only for Mac and we're not doing PPC. You would not like the performance on such a system I'm afraid.

It's already hard enough to support the current platforms & post tools. Sorry.

I know everyone has lots of questions on how all of this works exactly but you'll have to wait till next week. Please keep in mind that this will be a first release, more updates will be coming after it.

Thanks,
 
Rob,

Good morning. Sleep at all?

I know people on here have been asking a LOT about Premiere's ability to edit in 4k (Although for the life of me, I can't figure why).. But my question is: Do you expect a decent operating speed when working in 2k or 1080p, or does it not work that way since you are still coming down from 4k?

Jay
 
I wish Apple would have shown redusers and the digital cinema revolution some love. But short of that, this is an excellent development. Apple is suffering under the weight of its own bloat, too bad.

Adobe is going to find some new buyers from this, if Apple doesn't answer this move...nice for them and for us....

oh and, thank you RED team, for not wasting a second pushing this through...
 
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