Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Adobe support...

Status
Not open for further replies.
I realize there's a lot flying around right now, and emotions are high, but I do believe that Avid is a better editor in terms of over all core and design.

But...

Adobe is the one that really let's people inside it's software to allow 3rd parties (In this case RED) make the editor what they want it to be.

This is a big deal, and it things keep going like this, then Premiere may be the one editor that rules them all.

Jay
 
I used Adobe Premiere for some years, versions 5 & 6, obviously that was many years ago... I was never really happy with it and when I switched to Vegas around 2003 I never looked back. I gather Premiere has improved in the meantime...
 
I like Adobe, I started with it and have kept up on it ever since. I like Avid for interface and speed but Final Cut Pro for over all use and flexibility. It will be nice to see R3D's being used in Adobe, it will certainly open it up to the masses, and help schools be able to teach and use RED! I think the ability to teach a native workflow with low overhead is huge.
 
I used Adobe Premiere for some years, versions 5 & 6, obviously that was many years ago... I was never really happy with it and when I switched to Vegas around 2003 I never looked back. I gather Premiere has improved in the meantime...

It has. Premiere 6 sucked ass. I cut quite a bit on it (relatively complex with many layers, lots of sound design, CC, etc). Once things got heavy it would crash a lot. And by heavy I mean "10 minute student film" ;) But that "export to After Effects" feature was worth the trouble...

Premiere Pro was a big rewrite and has been a LOT more solid. Getting close to Avid, IMHO. Still lacks some features filmmakers need. OMF exports were not as rock solid as Avid, collaboration not as good, trim tool & feature set a step behind, etc. Definitely becoming competitive with FCP as a low-budget finishing tool - general quality of filters, scaling, etc seemed decent. It can also be pretty snappy even on a low-specced system, which is a nice change.

This RED news is great though.

Bruce Allen
www.boacinema.com
 
"Premiere 6 sucked ass"

That's an understatement, to say the least. I quit using Premiere with 6.0, couldn't take it. Like jbeale, I switched to Vegas, then I switched to FCP for using the HVX200 and Varicam. I took a peek at Premiere Pro 1.0 at some point way back when it was first released, and gagged, so I shelved it and haven't looked at Premiere since. I keep getting told that it has really improved and it's really great. I believe it, I just haven't actually looked for myself... It seems that now I have a good reason to do so.
 
"Premiere 6 sucked ass"

That's an understatement, to say the least. I quit using Premiere with 6.0, couldn't take it. Like jbeale, I switched to Vegas, then I switched to FCP for using the HVX200 and Varicam. I took a peek at Premiere Pro 1.0 at some point way back when it was first released, and gagged, so I shelved it and haven't looked at Premiere since. I keep getting told that it has really improved and it's really great. I believe it, I just haven't actually looked for myself... It seems that now I have a good reason to do so.

You do have good reason to look at it. The nice thing is, if you don't own it already as part of a collection, that there is the 30 day tryout that you can download from their site.
 
I've got it -- got the CS3 premium suite whatever with everything. I just need to install it.... It's like the one Adobe App I never install and use.
 
I've got it -- got the CS3 premium suite whatever with everything. I just need to install it.... It's like the one Adobe App I never install and use.

Mind if you can let me know how it performs. I have never be a fan of Premiere as well. I'm excited because it can integrated inside After Effects soon. But if it really improves significantly, i dont mind to take a further look.
 
so Cineform people????? 1Beyond people?????

please give us some posts with perfect systems to get. I'm looking for a laptop and a desktop. anyone from OffHollywood? Skulltrail???
 
so Cineform people????? 1Beyond people?????

please give us some posts with perfect systems to get. I'm looking for a laptop and a desktop. anyone from OffHollywood? Skulltrail???

If you can wait a week, then people will be able to tell you exactly how things perform. Obviously the faster the better, but with Intel's next chips coming out in Q3, I'd say that Nehalem will be your best bet, so get a fast system now (quad core to hold you off), then in 2 months, get a blazing system. Skulltrail in 2 months will be 40 percent faster than one now.
 
Does this mean that we can cut R3d (Premiere Pro) in mac PPC?
 
Up until now, no PPC support has been offered for any RED software, including plugins. So, I would doubt it. Rob?
 
before i get too excited.. here are some important questions.

1. r3d raw white balance, temperature adjustment in premiere. will i be able to edit those like i do with red cine? raw temperature adjustment is crucial.

2. scaling, x/y offsets. will that be available in premiere.

3. exporting from premiere/after effects. will the quality of the video be as good as something that gets out of redcine?

4. can i do the (1/4 high) playback in premiere just like that thing in redcine?

5. should i adjust the curves (in the 32 bit mode of course), can i still do the realtime playback in premiere like i could in redcine?

i got a factory standard video card, 9 gigs ram, 2x3.0 quads macpro. win xp 64bit.
 
before i get too excited.. here are some important questions.

1. r3d raw white balance, temperature adjustment in premiere. will i be able to edit those like i do with red cine? raw temperature adjustment is crucial.

2. scaling, x/y offsets. will that be available in premiere.

3. exporting from premiere/after effects. will the quality of the video be as good as something that gets out of redcine?

4. can i do the (1/4 high) playback in premiere just like that thing in redcine?

5. should i adjust the curves, can i still do the realtime playback like i could in redcine?

3. If it works the way I think it's going to, then you will be sending metadata from Premiere to After Effects and then After Effects references the original R3D file, so theoretically quality should not be an issue, especially if After Effects is able to use full debayer quality.
 
Status
Not open for further replies.
Back
Top