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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

How to make money from internet distribution of movies?

When you go to the theater to watch a movie, you pay for entrance - that's fine: you get a real, superior experience.

When you go to the concert of a band, you pay for entrance: that's fine, nothing beats a live performance.

But for home use - I'm perfectly OK to visit a dedicated download page, which has some ads on it [random or exclusive], but the content is free to download for home use.

If a song, an album or a movie is a hit, millions and maybe billions might be interested to visit the download page, especially if it's free to download.

... That's a potentially gigantic exposure for advertising.


Imagine...:

[Oh, I can't help hearing John Lennon in my head... :sorcerer:]


- You're Spielberg and you have a brilliant new movie, which performed well on the theater box office.

- You strike a deal with:

http://www.coca-cola.com/

and

http://www.hookers.co.nz/

:bleh:

- You put ads on the download page or pages and release the movie for free download.

- 100 million people visit the download page and get the movie for free.

- The same 100 million people were exposed to Coke & Hookers advertising.

- Your movie is being watched while Coke & Hookers are being advertised.



* * *


Imagine...:

[version 2]


- You're a brilliant indie filmmaker and you've made a good short or feature movie.

- You release the movie for free download.

- Initially, noone notices, but [somehow] the movie is slowly gaining momentum. Tens of thousands are downloading and enjoying it in their homes.

- You go to Coca Cola or Pepsi and say to them: "Hi, I'm mister Nobody, but my movie is hot. How about putting some ads in the download page?"

- They see the download counts, they agree, you sign a contract.

- The movie stays free, noone complains about the ads, but you start getting Coke cash for every 10 000 or 100 000 of downloads. :biggrin:

- Coke gets advertised, you get paid, people get the movie for free.

- Paradise.


***

The Internet is a [future] bliss for home distribution. :sorcerer:

Of course, the key will always be:

To have great content...

No doubt about that.


P.S. BTW, nice song, Burger.
 
P.S. BTW, nice song, Burger.
Glad that you like it…

Imagine...:



- You're Spielberg and you have a brilliant new movie, which performed well on the theater box office.

- You strike a deal with:

http://www.coca-cola.com/

and

http://www.hookers.co.nz/

:bleh:

- You put ads on the download page or pages and release the movie for free download.

- 100 million people visit the download page and get the movie for free.

- The same 100 million people were exposed to Coke & Hookers advertising.

- Your movie is being watched while Coke & Hookers are being advertised.



* * *


Imagine...:

[version 2]


- You're a brilliant indie filmmaker and you've made a good short or feature movie.

- You release the movie for free download.

- Initially, noone notices, but [somehow] the movie is slowly gaining momentum. Tens of thousands are downloading and enjoying it in their homes.

- You go to Coca Cola or Pepsi and say to them: "Hi, I'm mister Nobody, but my movie is hot. How about putting some ads in the download page?"

- They see the download counts, they agree, you sign a contract.

- The movie stays free, noone complains about the ads, but you start getting Coke cash for every 10 000 or 100 000 of downloads. :biggrin:

- Coke gets advertised, you get paid, people get the movie for free.

- Paradise.



Combining you ideas with the water metaphor would mean:
If your service provides a channel that canalizes the water in such a manner that you can turn a mill-wheel for an other company, you are in business
 
Yeah, to have water you pay for pipes, pipes maintenance and pipes expert that keeps the water flowing. :)

For moviez, music and fun, you pay for Internet access, then you have to endure some ads and you're happy watching for free.

Fun.
 
If they can watch a lower quality web download for free - if it's good - they will want it in full quality - with "added value - additional content" - and they will pay.

If you movie sucks ... well ...
I agree completely.

Make an awesome, badass, killer movie, and it will make money, one way or another.

Make a mediocre movie, and you won't recover your expenses.

It's all about the content. Story, acting, directing, editing.
 
Advising someone to make a great kickass film if he wants to succeed is like telling a med student to invent a cure for cancer over summer vacation, if he wants to be rich and famous. Good advice as far as it goes, but how far is that?

Good films sometimes succeed, and god awful films also succeed. Even the studios, with their market research and $3000 sushi lunches, haven't found the key to it.

There are many fine films which have no commercial prospects. Does that mean they're really bad films and shouldn't have been made?

Markets aren't rational, businessmen and movie investors aren't rational, audiences aren't rational, and the movie business is least rational of all. In the non-Hollywood world, successes tend to be unpredictable. Even as finished films (much less as scripts), most people could have never guessed these projects would take off.

But, by all means, make a great film. If you find that advice useful, I'll happily accept your contributions.
 
Advising someone to make a great kickass film if he wants to succeed is like telling a med student to invent a cure for cancer over summer vacation, if he wants to be rich and famous. Good advice as far as it goes, but how far is that?
I never said it would be easy. :biggrin:

But, yes, it's probably as hard as qualifying for NASA. If it weren't, then we'd all be millionaires.
 
Thought I'd jump into the conversation for a moment, with some of my thoughts...

1) Usenet access to "binaries" (frequently used to move pirated content) was recently shut down on several major Internet provider systems. Advances in Internet tracking systems may eventually make Internet file sharing difficult enough that most people will avoid it. Overall, the Internet is becoming less free in regards to distributing illegal stuff, and it may eventually get to the point where people feel driven towards purchasing legal copies.

2) Motivation to buy a tangible shelf product is driven by convenience and the feel good ownership of a tangible product. Also, many people prefer the longevity of a factory pressed disc as opposed to the somewhat sketchy lifespan of a home burnt disc. Offering downloadable movies provides for convenience, but lacks the tangibility and longevity of manufactured discs.

3) Purchasing a movie is frequently done when buyers like the product so much that they watch it repeatedly and want to see more of that type of product. They know their money acts as a sort of donation to the movie's creators, possibly increasing the odds that a sequel or some other good movie will be made by the same people.

4) If the source of illegal duplication is due to home users copying the data, then perhaps the home users should be removed from the distribution chain. In other words, show your movie in theaters but DON'T release it to DVD, TV, or any other medium that can be captured and duplicated by users. Most people won't pirate movies by taking cameras into the theater, especially if the theaters employ more effort to prevent such a thing from happening. And if they do get footage, it will be dramatically inferior to the source. Play the movie in theaters once every few years to continue producing revenue from it. As digital projectors become more affordable, smaller theaters will become easier to build, increasing the space available for smaller films.

5) Incidental advertising ruins most art, because the raw commercialism of the ads will subjugate the original artistic message. A distribution method built around advertisements is not good for humanity, even though it might result in financial success.
 
How about quality bad movies?

Epic Movies and Scary Movies sell.
Sure, bad movies with huge marketing budgets and Carmen Electra will make money almost guaranteed. But that's just Hollywood.

If you're talking indie cinema (no studio involvement) then the first and foremost requirement for making money is having a great movie.

It's as simple and as complicated as that.
 
Advising someone to make a great kickass film if he wants to succeed is like telling a med student to invent a cure for cancer over summer vacation, if he wants to be rich and famous. Good advice as far as it goes, but how far is that?

Good films sometimes succeed, and god awful films also succeed. Even the studios, with their market research and $3000 sushi lunches, haven't found the key to it.

There are many fine films which have no commercial prospects. Does that mean they're really bad films and shouldn't have been made?

Markets aren't rational, businessmen and movie investors aren't rational, audiences aren't rational, and the movie business is least rational of all. In the non-Hollywood world, successes tend to be unpredictable. Even as finished films (much less as scripts), most people could have never guessed these projects would take off.

But, by all means, make a great film. If you find that advice useful, I'll happily accept your contributions.

You`re totally right. And I`d like to add that it`s massively gonna drain power and creativity thinking too hard what the next no-budget-indie-superblockbuster-movie will be - it`s unpredictable like most things in life are. Heck, it`s the same in all other industries - automobile, internet, food - everywhere...

I always say: Just do your very best and what you deserve is what you get.
 
Thought I'd jump into the conversation for a moment, with some of my thoughts...

1) Usenet access to "binaries" (frequently used to move pirated content) was recently shut down on several major Internet provider systems. Advances in Internet tracking systems may eventually make Internet file sharing difficult enough that most people will avoid it. Overall, the Internet is becoming less free in regards to distributing illegal stuff, and it may eventually get to the point where people feel driven towards purchasing legal copies.

2) Motivation to buy a tangible shelf product is driven by convenience and the feel good ownership of a tangible product. Also, many people prefer the longevity of a factory pressed disc as opposed to the somewhat sketchy lifespan of a home burnt disc. Offering downloadable movies provides for convenience, but lacks the tangibility and longevity of manufactured discs.

3) Purchasing a movie is frequently done when buyers like the product so much that they watch it repeatedly and want to see more of that type of product. They know their money acts as a sort of donation to the movie's creators, possibly increasing the odds that a sequel or some other good movie will be made by the same people.

4) If the source of illegal duplication is due to home users copying the data, then perhaps the home users should be removed from the distribution chain. In other words, show your movie in theaters but DON'T release it to DVD, TV, or any other medium that can be captured and duplicated by users. Most people won't pirate movies by taking cameras into the theater, especially if the theaters employ more effort to prevent such a thing from happening. And if they do get footage, it will be dramatically inferior to the source. Play the movie in theaters once every few years to continue producing revenue from it. As digital projectors become more affordable, smaller theaters will become easier to build, increasing the space available for smaller films.

5) Incidental advertising ruins most art, because the raw commercialism of the ads will subjugate the original artistic message. A distribution method built around advertisements is not good for humanity, even though it might result in financial success.

You have high hopes… sorry but in what kind of world do you life? This is definitely not the way it will go… This is old thinking… the digital world works different.


Make an awesome, badass, killer movie, and it will make money, one way or another.

The film history is full of examples that this is just not true… This sort of thinking just profs a screwed up capitalistic way of looking at things…


If you're talking indie cinema (no studio involvement) then the first and foremost requirement for making money is having a great movie.

It's as simple and as complicated as that.



What is a good movie? For that question we need a different thread…


Advising someone to make a great kickass film if he wants to succeed is like telling a med student to invent a cure for cancer over summer vacation, if he wants to be rich and famous.


I like this metaphor a lot…
 
Originally Posted by jpp
Advising someone to make a great kickass film if he wants to succeed is like telling a med student to invent a cure for cancer over summer vacation, if he wants to be rich and famous.

jpp is really my favourite poster - hands down.

I'm off to go to med school. watchout summer vacation - I'm gonna pack cancer's washbag and kick his ass down the stairs.
 
1) Usenet access to "binaries" (frequently used to move pirated content) was recently shut down on several major Internet provider systems. Advances in Internet tracking systems may eventually make Internet file sharing difficult enough that most people will avoid it. Overall, the Internet is becoming less free in regards to distributing illegal stuff, and it may eventually get to the point where people feel driven towards purchasing legal copies.


Lol. Who uses Usenet? :) P2P is the key.

OK, ISPs filter P2P traffic - that was alrady solved: the P2P client encrypts the traffic and changes the code every time - the ISP doesn't have clue what is going on.

Do you think that a real solution can be implemented that would last? LOL. :)

Don't make me laugh. The only solution would be to shut down the Internet or monitor it heavily, which would be Gestapo-ish.

2) Motivation to buy a tangible shelf product is driven by convenience and the feel good ownership of a tangible product. Also, many people prefer the longevity of a factory pressed disc as opposed to the somewhat sketchy lifespan of a home burnt disc. Offering downloadable movies provides for convenience, but lacks the tangibility and longevity of manufactured discs.

3) Purchasing a movie is frequently done when buyers like the product so much that they watch it repeatedly and want to see more of that type of product. They know their money acts as a sort of donation to the movie's creators, possibly increasing the odds that a sequel or some other good movie will be made by the same people.


They can download it again and the effect is the same - the download count increases and the artists are supported.

And... longevity?

We had SD DVD until recently, now we have HD and BluRay, soon enough we'll have 4K, and then 8K, etc....

Longevity? WTF is that?

Or do you want me to buy the same movie 10 times? For every new *K standard?

No, I'll download it for free.


4) If the source of illegal duplication is due to home users copying the data, then perhaps the home users should be removed from the distribution chain. In other words, show your movie in theaters but DON'T release it to DVD, TV, or any other medium that can be captured and duplicated by users. Most people won't pirate movies by taking cameras into the theater, especially if the theaters employ more effort to prevent such a thing from happening. And if they do get footage, it will be dramatically inferior to the source. Play the movie in theaters once every few years to continue producing revenue from it. As digital projectors become more affordable, smaller theaters will become easier to build, increasing the space available for smaller films.


Wake up.

5) Incidental advertising ruins most art, because the raw commercialism of the ads will subjugate the original artistic message. A distribution method built around advertisements is not good for humanity, even though it might result in financial success.


Then release it completely for free. That won't hurt humanity and I won't have any problem.
 
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