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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

ADOBE PREMIERE 6 --- I HAVE NO WORDS ....

I paid already for the master collection. it will be available for download in May 7... Can't wait to test it...

Getting the creative cloud subscription, I hope that it will work better on release day than the trial. OpenCL accel on the 6750M is slower than using the software MPE on my 17" Macbook Pro Lion and the Blackmagic Design Ultrastudio 3D is not working with RED via transmit... I know it's only a trial but it doesn't look good for my hardware.
 
Getting the creative cloud subscription, I hope that it will work better on release day than the trial. OpenCL accel on the 6750M is slower than using the software MPE on my 17" Macbook Pro Lion and the Blackmagic Design Ultrastudio 3D is not working with RED via transmit... I know it's only a trial but it doesn't look good for my hardware.
I think this is all going to be in the configuration of your system. I expected less performance on my 2008 Mac Pro and seem to be getting the exact opposite. Today I was running 5 layers of R3D mixed with ProRes with Ultrakey, garbage mattes, and color correction.I was able to play in 1/2 res until adding the 5th track and then I dropped to 1/4 res to get the smoothest playback. I can only imagine what a powerful PC with top of the line GPUs will be able to do with CS 6.
 
I think this is all going to be in the configuration of your system. I expected less performance on my 2008 Mac Pro and seem to be getting the exact opposite. Today I was running 5 layers of R3D mixed with ProRes with Ultrakey, garbage mattes, and color correction.I was able to play in 1/2 res until adding the 5th track and then I dropped to 1/4 res to get the smoothest playback. I can only imagine what a powerful PC with top of the line GPUs will be able to do with CS 6.

Just curious is that in a 1080p timeline?

Im frustrated at the moment I can't use a full 4k timeline and playback in 1080p via my Decklink extreme card. I feel like transmit should have a function to playback video through your selected card at a selected resolution. I'd really like to work with a native 4K timeline, view main display gui 30 inch ACD, 2nd 30 inch ACD as the full screen 2K, and output through the decklink in 1080p to an led display. I feel like this shouldn't be hard to do, but at the moment I'm limited to a 1080p timeline so I am able to view through the decklink. It's sounds simple enough but maybe it's harder to implement in the software?
 
Just curious is that in a 1080p timeline?

Im frustrated at the moment I can't use a full 4k timeline and playback in 1080p via my Decklink extreme card. I feel like transmit should have a function to playback video through your selected card at a selected resolution. I'd really like to work with a native 4K timeline, view main display gui 30 inch ACD, 2nd 30 inch ACD as the full screen 2K, and output through the decklink in 1080p to an led display. I feel like this shouldn't be hard to do, but at the moment I'm limited to a 1080p timeline so I am able to view through the decklink. It's sounds simple enough but maybe it's harder to implement in the software?
Yes, these are 1080 timelines. I can't speak to the exact hardware limitations but I have been told in the past that the hand-off of frames from the RED decode to a 3rd party I/O card is not as easy as it may seem. Now, I know that Resolve is able to do this but they are in control of most of the equation there, so perhaps it's a bit easier for them to implement.

I still have some testing to do on R3D playback through Decklink at 1080.
 
Yes, these are 1080 timelines. I can't speak to the exact hardware limitations but I have been told in the past that the hand-off of frames from the RED decode to a 3rd party I/O card is not as easy as it may seem. Now, I know that Resolve is able to do this but they are in control of most of the equation there, so perhaps it's a bit easier for them to implement.

I still have some testing to do on R3D playback through Decklink at 1080.

Thanks for the reply Steve.

Yeah thats one reason why I love Resolve. I feel like Blackmagic could supply Adobe with the knowledge of how to implement that function in CS6 as that also encourages the purchase of their gear and Adobe's software seems very strong so I would assume its software could support that function. It's frustrating in CS6 now since I've been so used to Resolve and it's output regardless of project settings.
 
Does Premiere Pro CS6 support REDcolor3 and REDgamma3? As well as alchemy/unsharp mask and all?

I'm on 5.5 at the moment and the lack of the above is killing me. Grade looks near perfect until I open it in Premiere
 
Does Premiere Pro CS6 support REDcolor3 and REDgamma3?

I'm on 5.5 at the moment and the lack of the above is killing me. Grade looks near perfect until I open it in Premiere

I beleive I read somewhere that CS6 doesnt support REDcolor3 and REDgamma3 yet.
 
RC3/RG3 are not currently supported, but I suspect based on Adobe's track record with the RED SDK that it won't be long before it's integrated.
 
I think this is all going to be in the configuration of your system. I expected less performance on my 2008 Mac Pro and seem to be getting the exact opposite. Today I was running 5 layers of R3D mixed with ProRes with Ultrakey, garbage mattes, and color correction.I was able to play in 1/2 res until adding the 5th track and then I dropped to 1/4 res to get the smoothest playback. I can only imagine what a powerful PC with top of the line GPUs will be able to do with CS 6.

Thats amazing. May I ask what processor and speed your Mac pro is and what GPUs Yu are using? RR?
 
Thanks for the reply Steve.

Yeah thats one reason why I love Resolve. I feel like Blackmagic could supply Adobe with the knowledge of how to implement that function in CS6 as that also encourages the purchase of their gear and Adobe's software seems very strong so I would assume its software could support that function. It's frustrating in CS6 now since I've been so used to Resolve and it's output regardless of project settings.

EDIT: I quoted the wrong post... I'm responding to your question if it was on a 1080p timeline. Sorry.

Thats in a 4K timeline bypassing the ULtrastudio 3D and monitoring through the second monitor option in transmit. ULtrastudio 3D is working at 1080p with the native BMD sequence presets.
 
Thats amazing. May I ask what processor and speed your Mac pro is and what GPUs Yu are using? RR?
Mac Pro (3.1) 2x2.8GHZ
OS 10.7.3
nvidia driver 4.2.7
24GB RAM
OWC 240GB SSD (fot the OS and Apps)
nvidia GT120
nvidia GTX285
Red Rocket
Blackmagic Decklink

The sequence preset I am using is a RED 16:9 23.98fps.

I have been able to successfully play out non-RED footage to broadcast monitor at full frame rate through BM Decklink. If RED footage is in there, it does choke a bit. But I'm still exploring various settings.
 
UPDATE: I am able to play R3D out through BM Decklink from within Premiere. The sequence I was trying the other day may have had too many effects or something but currently in a 2 layer sequence with ProRes and R3D and both playing through to my monitor just fine. So, Transmit is sending R3D material through the BM similar to what you would see in Resolve. Keep in mind, I have a Rocket and a powerful GPU. But my system specs are average at best for the Mac Pro.

And I'm playing this in 1/2 res in a 1080 RED Preset

I can also now confirm that on my system I am able to playback 5K FF 23.98 scaled down into a RED 1080 23.98 preset, and play that out through BM with 1/4 res. Playing this back at 1/2 res turns the drop frame indicator yellow (you turn this on under the program window dropdown). Plays back okay, but is dropping frames to do so. This is a single track, no effects. Same results with I/O hardware turned off. So, my initial conclusion is that 5K material will need a much more substantial machine than I have to do any kind of native editing beyond a single track at 1/4 res.

Editing in a 4K or 5K RED preset kills the BM output, so at least in this build I can confirm that there is no playback through Transmit for these full res sequences.
 
I am not seeing timecode overlay display as an option other than during editing. Is there a way to have a visual reference of source timecode, even with the playhead parked on a frame? This can be important for verifying timecode match of audio and video sources. Am I just missing it?
 
Under Window, Timecode - you now have a separate panel to permanently show TC as big as you like.

There is also an option to overlay TC, but that only engages when you're actively trimming. Check the program menu wing options, it's called "overlay TC during edit". I think it's on by default.

*edit* I also forgot, in the info panel, you'll get TC for each track stacked on top of each other, this is probably more useful to you for the video/audio case you just mentioned.
 
Under Window, Timecode - you now have a separate panel to permanently show TC as big as you like.

There is also an option to overlay TC, but that only engages when you're actively trimming. Check the program menu wing options, it's called "overlay TC during edit". I think it's on by default.

*edit* I also forgot, in the info panel, you'll get TC for each track stacked on top of each other, this is probably more useful to you for the video/audio case you just mentioned.
Great, thanks Wil!
 
I have no official comment on software downloaded before it should have been.
 
Hi Todd,

I realize this may be beyond what you are able to answer. I'm in Australia - have pre-ordered a creative cloud subscription - yet when I log in to check my orders all I can see is an estimated availability date of the 11th May? Any clues as to what might be going on? Are cloud-subscriptions delayed in when they are able to start downloading?
 
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