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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

HDRx scoop...

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I am trying really hard to find what you are pointing to Frank, but I can't seem to find anything wrong. Are you talking about the bare wood between the first and second metal beams from the left? That looks like frame-to-frame-changing lighting conditions on a complicated texture that creates shadows from the two/four closest flames to either side of the region. Is that what you are referring to, or are my eyes missing something else?
 
no offense but I think you are over analyzing. a web stream could have a lot of problems crop up. I think the judgements and critical analysis should be saved for HDRx™™ r3d, with TIFF files exported from RCX. Only than can more objective and purerer critiques can be made.

I agree Tom.

It's important to keep in mind the context of how the information is presented. This wasn't an image from a technical paper demonstrating the latest HDRx™ advances.

This is like a good friend in his excitement sending you an email late at night saying "check this out!"

And.. I really don't see anything that looks like solarization.
 
Jim, would this mode help in a concert situation where you have the more current moving lights that have hot spots in the center of the lamp? We're often dealing with a big difference in light levels at any given moment, which is great for the look of the show but not so great for the cameras. Hoping this may be a way to preserve the scene without losing valuable information for good.
 
Maybe it's me but isn't there an accentuated shudder with the flames? Be good to see unHDR'd version to compare.

Graham, is increased motion judder/shudder or whatever your meant to call it an artifact of HDR?...is it bit like the opposite of motion blur?
Dave
 
Maybe it's me but isn't there an accentuated shudder with the flames? Be good to see unHDR'd version to compare.

Graham, is increased motion judder/shudder or whatever your meant to call it an artifact of HDR?...is it bit like the opposite of motion blur?
Dave

I wonder what the shutter was set to. I would assume Jannard set it to 1/48th, but he didn't say yet. It does feel a little bit like a shorter shutter than normal. I wonder if the shake of the frame adds to that. And I wonder if slightly longer shutters are more pleasing with flames, regardless of the camera being used.
 
If my happiness were a wedding cake, this news just added the part on top where the little bride and groom stand!

And Frank, please hold off on the nit-picking until the camera ships. We have to do our part to make the transition from development to production as painless as possible for team that's working tirelessly to get us this marvel. There's probably a thousand reasons for anything you see that you don't like at this stage. I trust the team. Epic is in good hands.
 
I wonder what the shutter was set to. I would assume Jannard set it to 1/48th, but he didn't say yet. It does feel a little bit like a shorter shutter than normal. I wonder if the shake of the frame adds to that. And I wonder if slightly longer shutters are more pleasing with flames, regardless of the camera being used.

I like the look of longer shutters and very open lenses with firelight scenes.

Not crazy longer, maybe 210 or 225, certainly not more than 270.

I like the lenses wide open though... t/2 or wider if I can.

That could be delicate. It will still be a bit of work, but HDRx looks like its going to make lighting those scenes faster.
 
I know, I know, an H.264 comp means nothing but I couldn't resist


 
I am incredibly impressed with the HDRx work. This has such deep and wide ranging effects from car mounts to VFX work, from location work to colour timing and grading. While Epic's size will make it insanely desirable, it will be its HDRx that changes film making.
And again ... I know this is nothing new to say,... but the lack of tone mapping effects - the lack of ugly HDR tone mapping style regionalized soft edged blending - is some of the most technically impressive 'film' science we have seen in years. I loved the person who posted saying "so what is so special"...LOL ... this sense of "so what am I looking at?" which I also heard on the Barn/Vegas shot - that is the secret. Anyone who knows cameras weeps with joy, while anyone else thinks it just looks 'normal'. I really am in awe of the R&D on this.
Exceptional work guys.

Mike
 
I agree Tom.

It's important to keep in mind the context of how the information is presented. This wasn't an image from a technical paper demonstrating the latest HDRx™™ advances.

This is like a good friend in his excitement sending you an email late at night saying "check this out!"

And.. I really don't see anything that looks like solarization.

Well spreading the excitement defo worked with me. It's contagious.

It could be a dust burst from coal or something, that's why I'd like to see an r3d or EXR still. Hard to tell from a scaled down one but it jumped right at me after the 2nd looping of the clip. So yeah it's one of these things where "once you've seen it, you can't unsee it" :)

Also, wouldn't you all like to get your hands on a RAW of this one? ^_^
 
looks good! If the motion problem is now solved, does this mean there may be a chance that EasyHDR will be implemented back into the camera?
 
Also, wouldn't you all like to get your hands on a RAW of this one? ^_^

Of course I would!

I totally understand the enthusiasm to get right in there and analyze every frame as they become available.

But, IMO, we should let Graeme be the one to put the microscope on each pixel for now and continue to advance the HDRx science.
 
Well said Mike. And btw, FXguide rocks.

Well spreading the excitement defo worked with me. It's contagious.

It could be a dust burst from coal or something, that's why I'd like to see an r3d or EXR still. Hard to tell from a scaled down one but it jumped right at me after the 2nd looping of the clip. So yeah it's one of these things where "once you've seen it, you can't unsee it" :)

Also, wouldn't you all like to get your hands on a RAW of this one? ^_^

I am curious about what you are talking about yet I can't find it. Where exactly should I be looking for it? There shouldn't be any dust from coal since it is a fake (gas) fireplace with fire-proof fabricated pieces that don't burn. Is it on the black region? On the open wood region of the log? The bark? The section of the frame you posted was pretty large. But maybe I just don't know what I am looking for because I don't work in post. Please help me find it, cause I don't see anything wrong.
 
HDRx™ gives you up to 18 stops of dynamic range. That isn't something you have access to every day. The primary issue with any HDR is what it does with motion. These clips show the most difficult stuff... and how HDRx™ handles it. If it looks "normal" to you... that is a huge thing. Mainly because no one has ever done this before... ever.

If you hear a lot of "wow"... maybe it is because RED is pushing ever corner on the envelop. RED is 5K in a 1080P world. EPIC is 1/3 the size of the nearest 1080P competitor (real competitor). RED is 1/3 to 1/10th the cost of the other pro digital cinema cameras. RED gives you free software to use... and updates it seemingly every day. RED upgrades stuff for free. RED lets you trade you 3 year old camera in for full value.

When I write this... I think to myself, WOW!

And think about this... you got an answer to your question at 2:12am... 5 minutes after you posted your question.

Jim

Jim... all I can say is... Wow. The incredible value that you give to us as artists & craftsmen is such a huge, incredible blessing. It goes way beyond gear & price. THANK YOU.
 
looks good! If the motion problem is now solved, does this mean there may be a chance that EasyHDR™ will be implemented back into the camera?

None... these algorithms won't work in camera. I think you can say goodbye to eHDR. No final judgment but I'm leaning that way. Think "pro".

Jim
 
Well spreading the excitement defo worked with me. It's contagious.

It could be a dust burst from coal or something, that's why I'd like to see an r3d or EXR still. Hard to tell from a scaled down one but it jumped right at me after the 2nd looping of the clip. So yeah it's one of these things where "once you've seen it, you can't unsee it" :)

Also, wouldn't you all like to get your hands on a RAW of this one? ^_^

Frank... given your amount of pixel peeping I have decided not to post any HDRx R3Ds until we are done. I can just hear the critical picking on every detail if we post now... stuff we are working on but the industry will be forced to see "what it doesn't do" rather than what it does. These posts are very telling to me. Give the early stuff to the pros who always seem to find a way to use and embrace it and keep it out of the hands of the rest until it is finished or it will get picked to death.

Jim
 
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