Luis Otero
Well-known member
By reading and posting in other thread, I was compelled to open this new thread. The issue is, basically, why all other software that use the Rocket to perform the debayering (such as Resolve) can funnel the signal via the DecLink, and RedCine-X Pro needs to use the Rocket outputs? In my case, my monitor has two HD-SDI inputs, so I do not have to be connecting/disconnecting cables.
So, my question or request to BMD and/or Red is: can the Rocket signal from RedCine-X Pro be funneled, somehow, through the DeckLink so a single output can be used? Again, if a hosting program like Resolve, which uses the Rocket for the debayering, how is this signal sent, and previewed in real-time, via the DecLink, but not for RedCine-X Pro? I mean, this cannot be happening by pure black magic.... Can someone from Red explain the reason in basic English? I do not recall seeing any previous discussion and explanation about this particularity before.
Thanks,
So, my question or request to BMD and/or Red is: can the Rocket signal from RedCine-X Pro be funneled, somehow, through the DeckLink so a single output can be used? Again, if a hosting program like Resolve, which uses the Rocket for the debayering, how is this signal sent, and previewed in real-time, via the DecLink, but not for RedCine-X Pro? I mean, this cannot be happening by pure black magic.... Can someone from Red explain the reason in basic English? I do not recall seeing any previous discussion and explanation about this particularity before.
Thanks,