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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Vegas to Scratch

Micah

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Has anyone had any experience with conforming and coloring an offline cut from Sony Vegas 9 into Assimilate Scratch?

We have a client who would like to do their creative cut in Vegas and we need to figure out a path to get in and then back out of Vegas to Scratch.

The best we've come up with is to cut directly with R3D's in Vegas and then kick out an AAF, bring that into Premiere and kick out an EDL to bring into Scratch.

Would like to see if it's possible to process the footage first to Quicktime and cut with THAT in Vegas to get better performance, but don't know if Vegas will preserve the metadata (specifically timecode and reel #) so that we can get back into Scratch.

Anyone been down this road?

Thanks, ahead of time, guys.

M
 
Nope it´s currently impossible.
THe problem is that vegas doesn´t seem to read QT timecode, so when you export the EDLs the timecode printed doesnot correspond to the one in the file. It should be possible however to use the edl if redcine could export as Avi file, but that´s not the case.
ALso, EDLs created with R3D files didn´t use to work neither.

I couldn´t make any Premiere EDL work in Scratch neither, but i´m sure there must be a way for that, but would an AAF done with R3Ds in Vegas load in Premiere?

Edit: what if you batch export from redcine as QT cineform, then rewrap the files as Avi cineform, then edit with them, create the EDL, and try to use it in Scratch? If that works it should be quite easy and simple to do the job.
 
I thought Vegas had basic EDL support. Why not see if scratch can read the EDL files Vegas creates?
If it's just straight cuts and stuff that is.
 
Because Vegas doesnt read the R3d timecode, so when you load the EDL in Scratch, the shots are there, but there´s no timecode (being precise, there is a timecode, starting at 0 on each shot, so it seems the EDL is perfect but it is not).
 
I exported a AFF out of sony vegas 9 imported to After effects which reads R3d.
the CROSS Fades were there the cuts and duration matched I had a graphic PNG overlay that was DVE in vegas and it came crossed as well. and I was able to export

I did not try this in Premiere. but why not exchane the file R3d for QT?

THE real question I need help with is exporting a 3072x3072 for Dome projection
without the computer crashing or having to use a render farm
 
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