Grayton hevern
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- May 12, 2008
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Hi
I am having all sorts of issues going through the online process, haven't found a way that works every time, am coming across strange issues, importing an edl into scratch a few shots didnt match up, after a while I realized this particular issue wasn't happening because of scratch when I checked the r3d file with the proxies and my red rushes file, the proxies and the red rushes file matched my timecode in my edit but the red file in both red alert and red cine reads different code, so this is not a scratch question its a red question, why are the codes different? and I was under the impression that red rushes accessed the r3d file to do its decode so why has that taken the proxies timecode. Before someone says match the shoot by eye, let me assure you this is the first issue in many I am dealing with, I need to push aside the problems that can be fixed and if I am not able to trust the code on every shot then thats a major issue.
cheers
ok I thought it might have been when I added my ins and out in red alert, I just regenerated my proxies and now that file matches again, why on earth did changing my in and outs affect the timecode, and why on earth is the timecode not locked to the vision? regardless of where you set your in and outs. I think I read about this bug in red rushes, has it been sorted? this project was put through on the first version of red rushes. I emailed red a few months ago and asked if there was going to be any type of papers released on the post workflow and they assured me there was going to be, they also said due to the changing nature of red and the numerous ways to post red that its very difficult to produce such a thing, and I fully understand that, but a proven rock solid pathway that us guys in post can tailor to are own needs is something I would like. I original thought the issues in post were due to lack of knowledge and that the people who are being scared away from red were ill informed, and to a degree they are but cmon we need to iron out the post/online/beta issues, if major features are shooting red then I assume there are very smooth workflows out there, I wouldnt expect people to explain them, but give a dog a bone and give us in post a clear indication of what doesnt work at least. If I sound annoyed then apologies as I like most on this site I love the damn camera, its just I dont know if the issues I have come across are Scratch/Crimson related or Red related.
I am having all sorts of issues going through the online process, haven't found a way that works every time, am coming across strange issues, importing an edl into scratch a few shots didnt match up, after a while I realized this particular issue wasn't happening because of scratch when I checked the r3d file with the proxies and my red rushes file, the proxies and the red rushes file matched my timecode in my edit but the red file in both red alert and red cine reads different code, so this is not a scratch question its a red question, why are the codes different? and I was under the impression that red rushes accessed the r3d file to do its decode so why has that taken the proxies timecode. Before someone says match the shoot by eye, let me assure you this is the first issue in many I am dealing with, I need to push aside the problems that can be fixed and if I am not able to trust the code on every shot then thats a major issue.
cheers
ok I thought it might have been when I added my ins and out in red alert, I just regenerated my proxies and now that file matches again, why on earth did changing my in and outs affect the timecode, and why on earth is the timecode not locked to the vision? regardless of where you set your in and outs. I think I read about this bug in red rushes, has it been sorted? this project was put through on the first version of red rushes. I emailed red a few months ago and asked if there was going to be any type of papers released on the post workflow and they assured me there was going to be, they also said due to the changing nature of red and the numerous ways to post red that its very difficult to produce such a thing, and I fully understand that, but a proven rock solid pathway that us guys in post can tailor to are own needs is something I would like. I original thought the issues in post were due to lack of knowledge and that the people who are being scared away from red were ill informed, and to a degree they are but cmon we need to iron out the post/online/beta issues, if major features are shooting red then I assume there are very smooth workflows out there, I wouldnt expect people to explain them, but give a dog a bone and give us in post a clear indication of what doesnt work at least. If I sound annoyed then apologies as I like most on this site I love the damn camera, its just I dont know if the issues I have come across are Scratch/Crimson related or Red related.