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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

The more things change the more they stay the same.

All Adobe needs is a Color equivalent. I know, I know, they're working with Assimilate. But as others have said, unless Scratch is bundled at no extra cost with CS4, as Color is in FCS, then it's not an option for most of us. With the power and depth of PS and lightroom, it seems like a video/motion picture grading app would be an easy and logical next step, but.... what the hell do I know?

I'm actually worried that their integration with Assimilate might hinder the development of such an application. But again, what do I know?
 
I haven't heard anybody talking about "integration" of these two apps per se, just the development of a smooth and effective pipeline between the two.

This, along with things like the rumored Avid/OMF support for CS4, I think Adobe are showing that they are not interested in locking things down. On the contrary, this seems to be all about making things more open.
 
Although Adobe does not have an application like Color built into it, it does allow 3rd party plugins that are as powerful as Color if not more powerful.

Now if you are using CineForm and Premiere (on PC) you can take extra advantage of these plugins (as long as they 32 bpc) and CF. Using CineForm's Metadata you can apply the effects and create a LUT, or using Speedgrade you can import a LUT and apply it realtime to your media in Premiere. No rendering.

This is up to 4K RAW material all at 32bpc... realtime...
 
That silence of Apple...

I would bet that a product like Color, Shake and FC rolled into one superapp (plus a few surprises..... maybe Logic integration?) is in the works.

Would explain the non-developement of Color and a few other mystery-thingies at Apple.

Next year.... Steve Jobs color grading footage live on his iPhone... compositing and composing at the same time.... autoediting with "Crank", "Bourne" or "Traffic" presets..... they "just work".....

;-))

Jochen
 
So my question is...When the Adobe plug-in for Premiere is released will it operate most effectively on an Apple or PC platform???

I waiting to purchase one or the other.....I am in the camp of the platform that works best with the R3D files!!!

Dave

P.S.
Welcome back Finner....your time away has not mellowed you!:usd:

Great post Jay
 
Finner just likes to shake the tree a bit and see what falls out; you should know that by now Ian. Hope things are well with you.

LOL, thats is exactly what was on my mind when i wrote my previous post.. i was like... they did bring out a b16 freebie which was really nice... so finner's post aint all that true... but aaah.. lets shake the tree a bit and see whats falls out.. lol
 
How old are you boys? 12?
Didn't you mother teach you about manners, tact, or grace?
 
Oh ya I forgot about the 4th thing that never seems to change.

4. Ariana's posts continue to make next to little sense.
 
Just shaking the tree to see what falls out of Finner.
Ha ha ha, I'm really smart like Finner.
 
All Adobe needs is a Color equivalent. I know, I know, they're working with Assimilate. But as others have said, unless Scratch is bundled at no extra cost with CS4, as Color is in FCS, then it's not an option for most of us. With the power and depth of PS and lightroom, it seems like a video/motion picture grading app would be an easy and logical next step, but.... what the hell do I know?

now we're talkin'! alright luki, when you figure that'll be released? winter 08 too early?
 
I am still seeing "Abode is working with this company or that company"

The question is not who they are working with, it's who are they NOT working with.

Guys Abode is an OPEN PLATFORM. They welcome anyone and everyone. Iif you see press releases that say "we're working with Adobe" this does not mean some super special partnership that only exists once in a blue moon.

It's just Marketing, that's all. It does not mean that Adobe has made any super special business decisions. They don't have too, THEY WORK WITH EVERYBODY!!

Assimilate will be writing whatever it is they want to write for Adobe, and it will work. Such is the nature of the company. They will support Assimilate just like they support Cineform, RED, Color Finesse, Aja, BlackMajic, and the list goes on and on and on.

Don't be mislead.

The only exception to this rule are codecs and presets that come with the package when you buy it. But if it's a plugin, everyone's the same.

Jay
 
All Adobe needs is a Color equivalent. I know, I know, they're working with Assimilate. But as others have said, unless Scratch is bundled at no extra cost with CS4, as Color is in FCS, then it's not an option for most of us. With the power and depth of PS and lightroom, it seems like a video/motion picture grading app would be an easy and logical next step, but.... what the hell do I know?

I'm actually worried that their integration with Assimilate might hinder the development of such an application. But again, what do I know?

They are also working with Color Finesse and it costs about $300.00. It works in both Premiere for Basic color correction, and it works in After Effects when you need more powerful work.

I love Color Finesse, but if it did Masks in Premiere, then I would love it a lot more.

Jay
 
now we're talkin'! alright luki, when you figure that'll be released? winter 08 too early?

The day I see a finishing program that 10x the cost of the editing package it's bundled with, and the finishing program is free.. I'll eat clothing.

Now I bet you could get Scratch to include CS4!

Jay
 
The day I see a finishing program that 10x the cost of the editing package it's bundled with, and the finishing program is free.. I'll eat clothing.
Jay

well, i'll come over to your house that day and shoot it. We'll call it
"Jay A. Kelley Eats His Clothes"
 
He he he... If you can get full SCRATCH included witih Premiere for free we'll make it horror movie:

Jay the Clothes eating Monster from Hell and Beyond the Black Hole of Death!
 
That silence of Apple...

I would bet that a product like Color, Shake and FC rolled into one superapp (plus a few surprises..... maybe Logic integration?) is in the works.

Would explain the non-developement of Color and a few other mystery-thingies at Apple.

Next year.... Steve Jobs color grading footage live on his iPhone... compositing and composing at the same time.... autoediting with "Crank", "Bourne" or "Traffic" presets..... they "just work".....

;-))

Jochen

We've been told that Color with read the RD3 files natively. That gives me hope that a super-app is on the way. It really ought to be, as many die-hard FCP and Apple fans (including me) are just so ready to head over to Adobe if it works better.
 
All I'm hoping for is that the Color FX room in Color becomes Shake. Inside Color.

That would be cool...
 
There is also very cool stuff happening with RED support from Adobe/Assimilate, Quantel, Digital Vision, DVS, etc. There are more announcements planned for IBC from other companies but I don't know which ones I can talk about yet.

FilmLight hasn't been too vocal about it because we're waiting for the Linux SDK, but at IBC we're showing (on a Mac) full conform (from FCP XML) and grading of R3D files on the timeline as well as interactive modification of R3D metadata and render out to DPX, QT, DNxHD MXF with all the metadata intact. Our experience with the SDK has been very positive, sure further improvements will make things better, but v1 was very easy to integrate.

-Martin
 
All I like to see i native RAW access being supported official via the SDK. No more transcoding and time consuming deBayering, just RAW compression decoding and hand over to third parties.

I remember well the days back when I told to Iridas to decode RAW via the GPU. At first they were not immediately convinced, but soon I was able to point out that RAW reduces data transfers to 1/3, storage requirements to 1/3, and GPUs are good on doing deBayer performance wise. Those are the real bottlenecks in todays production pipelines. The GPUs are hell fast when the data is in them. So reducing 4K to 1/3 was a logical step here.

They did - and they did it REALLY perfectly. The deBayer they have is a really good one. Go out and compare yourself... They have even different quality levels, if required.

Iridas can play RAW 2K and 4K in realtime. Its far ahead any competition in this subject, faster than some de(a)dicated hardware RAW processing boards. Thats why almost every RAW camera vendor makes use of them. The only exception is currently RED, and by the sake of "truth" and "dedication to customer needs" RED will hopefully soon support native RAW access (at the same speeds as it was possible to decode Build 15- RGBA JPEG2000 code streams) instead of waiting for others like Apple or Assimilate to catch up here. Using SpeedgradeDI via RGB decoded R3D is not only slow, its useless compared to what is already in there, which has already prooven to work. This wastes customers time, not exactly REDs, but may result in less quicker RED success. If RED is currently complaining about others not catching up with them - why do not support those who really catch up with them?
They exists, they are there, they are waiting for RED (not the other way around)...

Running build 16 in that context feels like driving with the brakes still on. Its a gread build, function-wise. But the codec change hurts me much. Build 15 footage can be graded in realtime, directly from R3D codecs. It was all there. Give it back to all of us, on a solid open minded friendship SDK approach that makes the RED camera a realtime thing (again). Btw, SpeedgradeDI did not require an overtuned 8core to decode RAW in realtime, 4core "off the shelf" was more than enough, free CPU/GPU room for grading at the same time. 2K 24/25/30 fps realtime while playing, 4K while grading a still frame - realtime.

Just to point something out here :)

I am sure someone listens. And I hope someone gets the point.

Cheers,
Axel
 
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