Satsuki Murashige
Well-known member
Yes, I agree if we're just talking about one shot, but when discussing hundreds of shots... all those small pieces of extra time do add up into entire whole more days of shooting. If that can be saved and shifted over to post, then producers will choose to do that.
I suppose there are some folks who prefer movies which look like 'Sky Captain and the World of Tomorrow', 'Sin City', 'Life of Pi', and the Star Wars prequels, mostly shot on chromakey stages with environments and re-lighting added in post under the control of a relatively small group of people, but personally I think this kind of filmmaking is problematic, particularly when you are trying to create the illusion of believability.
While you as the director gain greater control over the final image, you lose a sense of weight, scale, and dimensionality that comes from shooting on actual sets and locations, using practical effects, real props, costumes, and wardrobe, lighting on the set, and working with live actors, crew, extras, and animals. Personally, I would add shooting on an analog format like celluloid film to this equation. These objects all have their own mass and physical properties (not to mention their own ideas!) which you cannot fully control, and that adds a certain amount of complexity and nuance which is necessary for the audience to believe that what they are seeing is real. That is why there is such a stark visual difference between films like 'Ben Hur' (1959) and (2016), or 'Star Wars: Attack of the Clones' and 'The Empire Strikes Back.' Each of these things does make a small, but tangible difference - and when added together can make a sizable difference indeed.