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Syncing audio in Resolve leads to an oddyssey of EPIC proportions

Michael Romano

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Had some trouble syncing audio in Resolve 9 Lite recently. Picture was RED EPIC. Audio recorder was a Zaxcon Diva.

On set we checked the Ambient TC lock-it box against the Zaxcon Diva, slate and EPIC. All of them matched by a human count off.

So I get into syncing and its all messed up. Resolve is WAY off by timecode. I synced everything by hand on the day (it was a commercial with only a few lines of dialogue anyways) and decided to revisit it when the production was over to find out what happened.

I choose one clip to try and sort it out with the following results:

----------------------------------------------------------------------

Resolve Lite 9

RESOLVE LITE 9 - AUDIO TC READS SLATE AT:
16:08:17:10

RESOLVE LITE 9 - VISUAL CHECK SEES SLATE AT R3D TC:
16:07:19:09

----------------------------------------------------------------------

Premiere Pro CS6.0.2

PPCS6 - AUDIO TC READS SLATE AT:
16;08;17;16

PPCS6 - VISUAL CHECK SEES SLATE AT R3D TC:
16:07:19:09

----------------------------------------------------------------------

HOLY HELL! THIS CREATES AN OFFSET OF:
00:00:58:07 (In PPCS6) & 00:00:58:01 (In Resolve Lite 9)

I thought this might be a DF / NDF issue but check this out:

Sound Devices WAVEAGENT ID's the BWF file as 23.97 ND

FROM RED EPIC MANUAL:
Drop Frame (DF) is not supported.

The audio file shows the ";" instead of the ":" in-between its TC numbers in PPCS6 leading me to think its a DF issue but Sound Devices Wave Agent reports the BWF as ND.

Audio Mixer said he had it set to 23.976 ND as well.

----------------------------------------------------------------------

WORSE YET:

Waveagent shows starting TC on the BWF at:
16:07:03:16

Resolve 9 shows starting TC on the BWF at:
16:08:01:17

PPCS6 shows starting TC on the BWF at:
16;08;01;25

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Somehow, it actually works syncing via TC in PPCS6, even though the application ID's a TC offset when you manually check where the slate occurs.

WORKS* WHEN SYNCING IN PPCS6.0.2
1 - Select both audio & R3D
2 - Radio box on "Timecode"
3 - Uncheck "Ignore Hours"
4 - Uncheck "Use Timecode From Clip"

* THIS APPEARS TO HAVE A 1 FRAME OFFSET (AUDIO COMES LATE 1 FRAME)

So it comes down to two very odd observations:

1 - Resolve reads the TC differently in audio files than PPCS6. In fact, Resolve, Waveagent and PPCS6 all differ.

2 - Even though the media reads a *horrendous* offset, PPCS6 manages to make it work within 1 frame.

----------------------------------------------------------------------

It is possible that this has pushed me over the edge of insanity.

If it is a Drop Frame issue, the only possible conclusion I have, how come the file is ID'ed as NDF?

Have I found a bug in at least two different pieces of software? Three pieces?

Anyone else have issues like this with these software and hardware combinations?
 
Bonus update:
It appears the file is possibly 29.97 as there is a 25th frame even though WaveAgent is reporting it as 23.976 ND.
 
Check the actual BWF file headers and see what it really is. If there's a 25th frame, it's not 23.976.

Me personally, I wouldn't try to sync dailies in Resolve. To me, Resolve is a finishing system, not a dailies system per se. A 1-frame offset is not unusual compared to slate.
 
Wave Agent is your best tool to define what the sample rate of the file is, as well as the timecode rate used during recording. it sounds like an issue between 24.000 and 23.976. In Resolve make sure your playback in settings are all set to 23.976 and not 24 beforehand. That does affect how timecode gets interpreted. Also make sure you are running the latest version of Resolve as earlier versions had problems with 23.976@48kHz. It would also be good to know what sample rate Wave Agent shows in the file, as I have gotten files at 48.048 many a times - which is used for special applications.

Michael
 
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