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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

suggestion: REDCINE on set

Hrvoje Simic

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I have a couple of suggestions which, in my opinion, might enhance RED workflow, speeding it up and making it more creative, starting on set. This could be achieved by adding a few features in REDCINE, and a couple of them to RED camera(s) in the future.

...

A while back I suggested clip marking, or any kind of clip management in camera, reducing storage space and later clip reviewing (to some extent), or logging and re-checking (to some extent). I'm aware that this feature might introduce additional risks in very important shoots and this might be a tricky thing to implement and/or avoid misuse and additional complaints...maybe too far out for now...


So, my suggestion is this...


REDCINE might bring great enhancements if it could be pre-organized in multiple ways and be able to communicate with RED camera(s)...


The basic concept is in director's ability to follow the progress of the shoot, storybook, scenes, shots, takes...etc. by marking clips, automatic arrangement in bins, and rearranging their order if necessary. With this tool, director could have a great visual reference for the whole project and it's progress as well as orientation through it. In realtime.


All this could be achieved on set easily and practically.

One small example - next recorded clip goes into same bin (defined as "take", "scene" or whatever), if not set otherwise ("NEXT SCENE", etc...). This would just be visually represented in REDCINE project. Not reordered on recording media.


RED cameras would have to have a wireless link to computer and communicate with REDCINE. REDCINE would record clip data, and clip framegrab (first frame, middle, last, or all three). Director (or any person running REDCINE) would be able to mark the clip in REDCINE right after it was recorded, and add comments.

Very important benefit gained from this would be very fast and practical access to editing.



All takes for same shots would need only one framegrab/thumbnail in REDCINE,
saving visual space in the bin and providing much greater visual orientation through: a) shooting schedule, b) footage library.

What would differentiate takes would be markings by the thumbnail, perpendicular to timeline or bin axis (if viewed in linear order), one mark for every take, either color boxes/dots (R,G,B for "good", "undecided" and "bad") or symbols. That way it would be fast and practical to see how many takes were there and how they are rated, while keeping the least amount of visual space. I'm aware that not all shots can be judged on set, but this would help nevertheless.


So to clarify:

a) no footage would be wirelessly transferred to the computer, just clip data and framegrab(s)
b) only the person controlling REDCINE would be able to mark clips, arrange bins, etc...
c) all the footage and original data on camera's recording media would be intact
d) wireless connection could be one way in the first stage (cam to computer) and later enhanced to two way - adding cam control



I think that typical logging could be thing of the past and new type of logging and footage management could be introduced.
As I said, along with marking, additional data could easily be input, clip comments for example, right after clip was shot and right in the software it goes to later.
I think this is very important.


REDCINE "timeline" could be arranged vertically and horizontally, by shooting schedule, storybook, shooting day, or any other parameter, the best way it suits a situation or a person running it. If one shot was postponed or missed for any reason, it would be clearly visible and rearrangeable in shooting schedule.


Upon later import of footage in REDCINE project, director could easily filter out the clips, based on selectable criteria, without redundant procedures, proceeding directly to creative work.


I also suggest in the future considering the option of importing previs/storybook/screenplay software data. Or creating own software for this and making it a part of REDCINE.


The basic premise is this: the same company produces the capturing tool and footage management software tool. This is a great advantage with great potential and it makes sense to make them communicate on set and save time, purifying creativity from technical redundancies.


To conclude, the most important benefits are:

1. Greater visual reference of the whole project - perception and orientation
2. Speed enhancement in transferring prioritized footage
3. Speed enhancement in production process (clip reviewing/selection prior to editing)



Future options possible with such tool are fantastic...
 
Very important benefit gained from this would be very fast and practical access to editing.

..

This would be lunacy. Why make 30 people hang around on set to save a few minutes for an editor and his assistant down the line. Surely a director knows whats been shot and what needs to be shot.... if not he's in the wrong job.
 
Script supervisors still need jobs. And most are a little unlikely to learn software or use a computer on Set. The Ones I've met that do use a Macbook Etc.. are absolutely exceptional. TC inputs on a Macbook, playback input, etc... Makes Scripty fairly powerful with hardly any tools except your laptop and some software!
 
You should check out Gamma Density, its not related directly to Editorial, more focused on Color. But has many features you are asking for.
 
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This would be lunacy. Why make 30 people hang around on set to save a few minutes for an editor and his assistant down the line. Surely a director knows whats been shot and what needs to be shot.... if not he's in the wrong job.

Okay, let me put it this way.

Just mark the clip after each take (one click) and software does the rest.

I don't understand where do you see 30 people. Ask the editor what he thinks about the amount of saved time in high clip count projects.
Director will have a more "fresh" feel of the whole project the sooner he is in front of it.
 
Okay, let me put it this way.

Just mark the clip after each take (one click) and software does the rest.

I don't understand where do you see 30 people. .

Er....the crew? :grouphug:

Camera, sound, sparks, art dept, wardrobe, grips, make up, AD's, production..... I just shot a car spot, the crew totalled 140 :confused5:(though I admit I've no idea what 110 of them did)
 
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Er....the crew? :grouphug:

Camera, sound, sparks, art dept, wardrobe, grips, make up, AD's, production..... I just shot a car spot, the crew totalled 140 :confused5:(though I admit I've no idea what 110 of them did)

Heh heh...this must be a misunderstanding...

I didn't quite get what you were implying here:

This would be lunacy. Why make 30 people hang around on set to save a few minutes for an editor and his assistant down the line.

The point of the whole thing is to simplify and speed up things, hence the question mark above my head on your comment.
 
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