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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Stuart, how about sharpening to REDCINE?

Eh, you can always move the monitor away. ;)

2- Some of my untested ideas to increase sharpness would be:
--Apply enough deconvolution to counteract the effect of OLPF. Beyond that, other approaches are more appropriate. Applying too much deconvolution wouldn't make sense and would cause ringing.
--(Area-based) Tone mapping / HDR companding would likely incidentally improve acutance. A little bit of this would be a good idea anyways.
--Increasing acutance is a cheat that would 'improve' sharpness. Perceived resolution is half the battle though! It's ridiculous how much a difference it makes.
--If the viewer is sitting too far from the display, there may be tricks that can overcome the optical blurring that occurs.
--IMO, the HVS applies some sort of 'vernier scanning'. It's able to detect alignments and details smaller than the size of a photosite by moving the eye. I think that simple sharpen filters and USM works because of this.
--Doing sharpening in the linear light domain may be superior. You can sort of see this in Photoshop, although its levels filter doesn't round properly (which causes big shifts for low values).
--Don't move the camera erratically. Vernier scanning only works on stationary images, or on movement that the eye can track.
--A sharpening algorithm that works hand in hand with noise reduction may be a good idea, as one affects the other.

--If you know that the target display device is a LCD, you might be able to do sub-pixel tricks like Cleartype in Windows XP.
 
Hi am clearly not for a 1000 effects RedCine, but in my mind RedCine is like the photo labo, where you make some color and gama descision. A bit like the raw plugin in Photoshop. Then you choose which format and codec to export to and bang. If you made some bad decisions on the color and gamma corrections, you can always go back to your original raw files and reprocess them.

antoine.
 
antoine: exactly!
 
REDCINE user interface V2.0

REDCINE user interface V2.0

I guess it is what we are getting in terms of user friendly interface?

http://www.bildschirmarbeiter.com/fun_9675_mega-touchscreen.html

How do you pronounce RedCine?
Each time I am talking to people here about it, it sounds like Medicine with R Instead of M? Redicine Is it how we will pronounce it?
After all it is kind of Medicine for current film making market, isn't it?

Andrew
 
I doubt it - that's an attrocious GUI IMHO - you'd be warn out in 30 seconds of using it :-)

I personally pronounce it RED sinny. In that RED is pronounced as RED, and CINE is sinny :-)

Graeme
 
I love that stuff, BUT, I don't think it's too practical for the stuff we do. Unless it's a combination of such a UI with something else (like a mouse & keyboard).

Flicking through clips & timelines might very work well that way, as does resizing & repositioning. However, keyboard input & precise controls sound pretty impractical.

I'm waiting for that RED-BRAIN (tm) :D
 
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