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STORYBOARD Inquiries..

Ketch Rossi

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Okay,

time to get the Script for the movie "RoaB" turned in to a Storyboard... So... Do we have any Storyboard Artist in the house? If yes, were are you?


What is the general cost out there to get one done for a 100 pages Script this days?

What would you prefer to have if you were to buy later on a collector's edition of the film that included that Storyboard, would you prefer to have an amazing piece of Art, with really good detailed drawings, or just a simple sketch out type of scenes?

Ideally I would love to find some one locally in Italy, if not, and I do find some one that is a great drawer and Storyboard Artist, I might even end up bringing him/her to Italy for the duration so to work together on it.


The budget for the film has been slashed so dramatically that I am not even sure I can actually afford it, but I do believe that a well done Storyboard can also help the actual pitch of the Film for fund raising, so I am determined to do one asap.

I prefer not to post any drawings examples from the net, but instead see yourself post what you have drawn or can draw, I will most definitely like to go for 2:1 ratio drawings, to span the entire width of the page, but I am looking for a good amount of detail in this drawings.


The story takes place in current time Italy, and it is about the world of High Fashion been disrupted by a most unsuspecting serial killer that thru is acts of kidnapping, rape and murder, unfolds a truly inspirational story of survival aided by unconditional true love.


Thanks.
 
Yo Ketch, there are some free guys in animation industry and that's where I'm looking for talent(i require python skills for all my stuff, which you don't need). On the animation front, they btw do their story boards and work books different then live action storyboards.

The difference can be real useful for low budgets in that animation story board artists "normally" do the following differently then live action(i.e. keep in mind they have a different work process):
1) they have a timing chart, which after the story board is then detailed to a workbook ... this can easily be converted to a detailed shot list
2) they will convert dialogue to action in most cases (this can be real great for low budget acting in that it focus's on actor movement and also minimizes language problems on multi-market distribution)
3) they normally frame for final shot, so the shot list can be lined up exactly with the producer and cinematographer (i.e. all money shots are detailed in the shot list)
4) they think for final and really don't expect to edit anything ... which drastically reduces overall shot footage and final editing time
5) they reduce the number of characters needed in shot/scene to reduce drawing time (this makes scenes easier to shoot, sound, etc).
6) they are more use to working remotely then live action (live action story board artist I think normally fully involved in the final script).
7) they are almost the director/producer, so if your a split director/actor ... having such a detailed workbook takes a lot of stress off.

Overall, animation story board guys can save you a ton of money over normal live action story boards and are having a hard time of it(so you might be able to pick one up with IP etc, just make sure the IP/residuals are REAL). I noticed on James Cameron's movie "terminator", which was a huge movie for him which he didn't have much money, he did the story boards similar to how a animator does them. It does btw put a lot of trust on the story board artists/supervisor, since they are the cinematographer, and re-arranging shots during production with this technique can be disastrous since everything they do is so timed. I don't think those guys hang out much in reduser though, at least i haven't recognized anyone here from the animation story board industry. Mike Seymour would be a good guy to bug that is in reduser, who would know people(his blog says he's traveling, not sure if he is reading reduser this week).
 
Another tip or two, from having worked with boards a few times
1) You should precede the storyboard art with a text only written description of your shots in each scene.
2)If at all possible, work with an artist in the same room as you.
3)Consider comic book artists as a good option.. they are frequently paid about 10 Euros a panel (150 or so per page of comic)
4)alternatively, see if any computer game design artists live near you.. they also free lance pretty reasonably.
5) in America, you may also hire an artist by the day, or the week. I have worked projects that budgeted a week or 2 for the storyboard sketches for an entire feature.
Not just low budget ones either.. "The Notebook" Directed by Nick Cassavettes had an artist I know do their boards, and he was expected to complete them in 2 weeks..
the job paid $4,000... not per week, the entire job..
 
....

What would you prefer to have if you were to buy later on a collector's edition of the film that included that Storyboard, would you prefer to have an amazing piece of Art, with really good detailed drawings, or just a simple sketch out type of scenes?

........
.

Ketch,

I wouldn't worry about creating amazing pieces of art with a story board. The most important focus is to capture the essence of the shot, or more precisely the essence of what is happening in the shot. If the film is a box office success, your artwork will be valuable even if it has been drawn on a napkin. Good luck with your project.
 
We have a fast guy in Innsbruck austria ( close to italy ) - doing some easy and detailed paintings for us in the moment.
You talk and describe and he paint:)
Will send you some JPGs he already did for us.
Best ones
Tony
 
Ketch join film angels through Linkedin,and it open's up a massive history of films financed or underway,it's very impressive
 
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