As long as the compositor knows where the line is I don't see any problem - one already deals with spill suppression, holdout mattes, garbage mattes... a simple geometric mask shouldn't be too hard, but as I said, it means the compositor needs to know exactly where that line is.
Except that it's not just a simple line. Which side of the line was compressed more differs from shot to shot, and there are often other definite edges showing differing levels of compression throughout the frame. Manny's shots, especially girl_02.png, show it pretty clearly.