Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

SpeedGrade

Paul Lee

Well-known member
Joined
Apr 21, 2007
Messages
1,062
Reaction score
1
Points
0
Anyone using it? Thoughts, comments, etc.?
 
Used it very briefly last night with some test footage (1080p 5DII material) and it crashed spectacularly half way through a grade. Wasted around 20 minutes but was a painful enough experience to have me question using it.
 
Ditto, unstable and clunky
 
I think Adobe purchasing Iridas and implementing Speedgrade into it's workflow is commendable but there's one feature in particular that's stopping me from going into that route:

The "send to Speedgrade" option in Premiere should just open the original time line with original media, whatever the codec(s) like the "replace with After Effects Composition" feature. The reason why i'm over the moon with Adobe is because they've eliminated all transcoding to get into the edit. It's a shame to resort to a bottleneck during finishing.
 
I think Adobe purchasing Iridas and implementing Speedgrade into it's workflow is commendable but there's one feature in particular that's stopping me from going into that route:

The "send to Speedgrade" option in Premiere should just open the original time line with original media, whatever the codec(s) like the "replace with After Effects Composition" feature. The reason why i'm over the moon with Adobe is because they've eliminated all transcoding to get into the edit. It's a shame to resort to a bottleneck during finishing.

I'm sure something like that will be added in the not-too-distant future.
 
I think of it more as a look whats coming. Round tripping is not available yet. It also has to render to DPX files at this time. The way it will handle layers and the new approach to color and contrast looks very promising. Curves are no longer. It's brand new and has to mature quite a bit to become truly viable. I'm excited to watch and see what happens. Seems like they are moving quickly.
 
I think Adobe purchasing Iridas and implementing Speedgrade into it's workflow is commendable but there's one feature in particular that's stopping me from going into that route:

The "send to Speedgrade" option in Premiere should just open the original time line with original media, whatever the codec(s) like the "replace with After Effects Composition" feature. The reason why i'm over the moon with Adobe is because they've eliminated all transcoding to get into the edit. It's a shame to resort to a bottleneck during finishing.

youvcan send out an edl or xml out if you want. Round tripping is the number one feature request in all adobe video apps. Dynamic link is far from dynamic. Speedgrade has been very stable for me using trial version. very fluid and stable.
Wish they had a denoiser and 3d tracker.
 
Used it very briefly last night with some test footage (1080p 5DII material) and it crashed spectacularly half way through a grade. Wasted around 20 minutes but was a painful enough experience to have me question using it.

unfortunately the worst footage on the planet for every application out there is 5D h264 footage. The programs all need to uncompress the h264 codec, even if done in the background like in PPro. its very heavy on the system. Thats why the 5Dmark 3 has the new intra frame codec, decompression is lighter making it more stable. if you can transcode to prores with grinder or whatever you will be fine eventhough this defeats the purpose of native editing or grading.
 
unfortunately the worst footage on the planet for every application out there is 5D h264 footage. The programs all need to uncompress the h264 codec, even if done in the background like in PPro. its very heavy on the system. Thats why the 5Dmark 3 has the new intra frame codec, decompression is lighter making it more stable. if you can transcode to prores with grinder or whatever you will be fine eventhough this defeats the purpose of native editing or grading.

Appreciate the insight. Still find that there should be no excuse for complete crashes of a program that's going to see a lot of people cutting with native footage. Especially given the fact it was an extremely basic cut lasting no more than a minute and a half.
 
Appreciate the insight. Still find that there should be no excuse for complete crashes of a program that's going to see a lot of people cutting with native footage. Especially given the fact it was an extremely basic cut lasting no more than a minute and a half.

I feel your pain. That experience can leave a sour taste in anyone's mouth. Try to post the crash report on here. The actual programmers monitor this site. We can all benefit from your experience. I wouldn't write it off. The level of dr and detail you can recover from the highlights and shadows from your footage in Speedgrade is pretty remarkable. Blows my mind. Its like the debayer settings in SG squeeze out more R3D detail than other tools.
 
Well, that's highly unlikely, seeing how they all use the same RED SDK.

Thats exactly what I thought, but then again once an r3d is debayered into an rgb codec the sdk is left behind. Their lumetri deep color engine maybe a little more than a marketing name
 
Anyone using it? Thoughts, comments, etc.?

I just finished a project on it. Interface was pretty easy, but needs work, better tracking, masking, and some tools if its going to work for the masses. The one thing I stumbled across is a major flickering or strobing issue with the footage on export. The issue was completely random...meaning that it would happen on a certain clip with one render and then go away on another. Very frustrating. I'm pretty post savvy and folks were giving me all kinds of bogus advice, including that I didn't have the correct hardware etc.

In the end it was a bug. I had to do multiple (as many as 10) renders in order to get enough usable footage without flickering that I could finish my conform.

To adobe's credit they listened, replicated the issue and said that it was something that they will issue a patch for very soon...hopefully in the next couple weeks.

The software is not up to full production spec in my opinion at the moment, so I would recco trying it out but very cautiously and certainly not on an important piece. However, the rapid response I received let me know that they are really committed to making it great and much more user friendly.

The one thing I could say is that it was damn fast and handled R3d's quite nicely...even without a red rocket, which it does support.

Play with it. But be forewarned that it might hold your footage hostage in the end.
 
Paul,

That's good to hear about a patch in the not so distant future. I think I tried 15 renders before I could get usable grades for my piece.
 
Posting bug reports

Posting bug reports

If you have any trouble with SpeedGrade, please post a bug report in the official SpeedGrade forum: http://forums.adobe.com/community/speedgrade - please include background info (OS, system info, graphics card, driver version).

Please also make sure your system is up to the specs at at: http://www.adobe.com/products/speedgrade/tech-specs.html

Systems outside those specs generally may work, but especially with high res footage like RED you can run into issues.

Lin
 
You can always kick out an edl and confirm to your native footage in speed grade

I think Adobe purchasing Iridas and implementing Speedgrade into it's workflow is commendable but there's one feature in particular that's stopping me from going into that route:

The "send to Speedgrade" option in Premiere should just open the original time line with original media, whatever the codec(s) like the "replace with After Effects Composition" feature. The reason why i'm over the moon with Adobe is because they've eliminated all transcoding to get into the edit. It's a shame to resort to a bottleneck during finishing.
 
SpeedGrade is, well, speedy. Interface is clean and intuitive. Performance is unreal. In my brief testing I have found it impossible to knock it out of real-time using Radeon HD 7970 and Catalyst 12.4. Will be testing a GTX 670 whenever I get some time, probably next week.
 
Back
Top