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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Sneak peek, courtesy of Adobe

Rob Lohman

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Can't wait to get your hands on the Adobe plugin? Get a sneak peek at the Adobe blog:

http://blogs.adobe.com/davtechtable/2008/08/new_red_camera_adobe_support_1.html

As indicated on the blog they were looking at an early beta and things have changed a bit since then.

RED and Adobe are fully committed to making this a kick-ass workflow and I'm really excited by all the things that are coming!

Enjoy!
 
Great work Rob!

Graeme
 
if this has the playback speed of redcine its enough for me.
Lets see how much cpu/ram power is needed to work with multitracks.

but if it works...
yeapppppiie............
i am waiting........you guys rock
 
This looks like the new best workflow, to me.
 
Holy @#@#!!!

Just bought the CS3 a month ago...might finally try it!

thanks!

Antoine
 
Interesting. I just watched the longform workflow video, I know it's a beta and things will change but I would love to see a stand alone prefrence pane for the R3D importer. I don't use Premier but I do use AE all the time. So It would be nice if I could control the plugin independently.

2 Questions:

1) how does the debayer quality compare to REDCINE Redalert or the proxies?

2) Will we always have to re-import the footage when we change the R3D Global settings? that would be a pain for offline/online editing.
 
Am I wrong to think that a laptop just became a more powerful and thus, critical tool?
 
Adobe looks awesome!

Adobe looks awesome!

We just watched a demo of Adobe using native RED files. A cool guy with blue hair was running it on a laptop and was dropping RED files from the camera into the system, opening them and editing them with total ease. No ingesting required! And what's really important to us is that it will write Blu-ray disks, unlike FCP. Our copy is in the mail and we can't wait to get it.
 
I didnt read or see anything about realtime HD or 2K playback - only 1/8 res.

I'm pretty sure that if they had it working @ HD or 2K (1/2 res), they would have shouted about it.

I think this is a great step forward in terms of tool options -but don't see any reason to think that this is going to be an "online" editorial solution for native r3d.

Anybody read anything different into all this?
 
It's 'online' because Premiere is resolution independent. You don't have to work in full res to render full res - no proxies required - you can set up your timeline at a quarter rez, for example, then render out at full res without changing any settings.

OTO, I would only consider it online only for quick turnaround projects with bare minimum grading requirements - i.e. news, web, etc... For high end work I think it'll just be a convenience to work with R3D directly at whatever resolution your hardware can handle. I've not tried an EDL export from PP to Scratch, hopefully that's robust.

Great job Red & Adobe!!! Fabulous integration for a first beta, really impressive.


JT
 
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