Mike Finegan
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- Feb 9, 2013
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I would like to simulate lightning (thunderstorm) on a shoot this weekend and have been told the best rig is several atomic 3000.
Has anyone here done that? Or do you have other approaches?
Just looking to see actor appear to be in a thunderstorm with lightning flashes. Camera will never be pointed at the source of the light.
I would prefer not to have to use DMX controller, but just use Detonator and 3 lights. Posted in Martin forum, but may not be active enough to get a response.
I could use 3 photo flashes with manual trigger, but don't think it will be realistic enough.
All constructive input welcome.
Thanks in advance!!
Mike
Posted in Martin forum:
Does anyone know if you can use just a detonator and 3 Atomic 3000 to realistically simulate lightning (thunderstorm)?
I only see mention in the manual specific to DMX table - I am renting equipment and they don't provide DMX rentals (in LA).
Can someone tell me what components I might need and if I can set random delay so the 'trigger' causes the 3 lights to flash in sequence but with some variation?
I was hoping there would be a lighting note or example in the Martin documentation, but can't find any.
Has anyone here done that? Or do you have other approaches?
Just looking to see actor appear to be in a thunderstorm with lightning flashes. Camera will never be pointed at the source of the light.
I would prefer not to have to use DMX controller, but just use Detonator and 3 lights. Posted in Martin forum, but may not be active enough to get a response.
I could use 3 photo flashes with manual trigger, but don't think it will be realistic enough.
All constructive input welcome.
Thanks in advance!!
Mike
Posted in Martin forum:
Does anyone know if you can use just a detonator and 3 Atomic 3000 to realistically simulate lightning (thunderstorm)?
I only see mention in the manual specific to DMX table - I am renting equipment and they don't provide DMX rentals (in LA).
Can someone tell me what components I might need and if I can set random delay so the 'trigger' causes the 3 lights to flash in sequence but with some variation?
I was hoping there would be a lighting note or example in the Martin documentation, but can't find any.