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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

SDK and realtime debayern

Mat@imageWork

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Hi

Here is my 1 milion dollar question of the day: Does SDK allows you realtime debayern?

Debayern process is 100% CPU. People who are implement the SDK in their specific appz get performance comparable to scratchcine? If not these mean that the SDK provide by RED is not the same then the one provide to assimilate for scratch. Otherwise then, realtime at half high (2K high) should be possible from the other right?

Gramme?

Many thanks, Mathieu
 
Hi

Here is my 1 milion dollar question of the day: Does SDK allows you realtime debayern?

Debayern process is 100% CPU. People who are implement the SDK in their specific appz get performance comparable to scratchcine? If not these mean that the SDK provide by RED is not the same then the one provide to assimilate for scratch. Otherwise then, realtime at half high (2K high) should be possible from the other right?

Gramme?

Many thanks, Mathieu

I've checked out the virtualdub plugin for handling Redcode, and its pretty fast. Take a look.
 
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I've checked out the virtualdub plugin for handling Redcode, and its pretty fast. Take a look.

Could you provide me some benchmark ? (system info and test decode setting)
 
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