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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

SCRATCH-CINE is here...

Lucas Wilson

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Hey guys,

So... first of all... SCRATCH-CINE lists at US $ 17,500.

Think of SCRATCH-CINE as a RED Deck, or a Virtual Telecine. It can do everything that SCRATCH can do except for the color layering stuff. It can do all the following:

1) Full Conform from R3D at 4K via EDL or ALE
2) Full Background XML ingest and automation
3) SDI output, either single-link or dual-link. This can feed a deck, monitor, or projector.
4) Deck control for layoff - from NTSC and PAL to 4:4:4 HD-RGB
5) Primary Color Correction - including Lift/Gamma/Gain, RGB Offset, HSL, and Pre-Gain control
6) 1D and 3D LUT import and export
7) Full rendering module to DPX, TIFF, QT, etc.
8) Background Rendering
9) Editorial Timeline for slip/slide/trim, and standard editorial features, including transitions and motion effects
10) OFX Plugin Modules
11) Metadata Burn-in capability

SCRATCH-CINE supports R3D and Quicktime ingest.

We designed this product very specifically to effectively and decisively deal with RED Dailies, Conform, and Output.

We have tightly tested and partnered with BOXX and other hardware vendors to provide a seamless solution with the new Skulltrail systems. So this software functionality plus realtime 1/2 Rez High output from the Skulltrail systems combined with an NVidia 4600-SDI... turnkey hardware + software for US$ 31,995.

Now... if you think of this as a RED Deck and compare... try to get even something simple like a Digibeta for 30K. How about D5, or HDCAM-SR? : )

Or if you're shooting film, a Spirit Datacine only costs about a million or so to set up.

This is an incredible deal for post houses and other post professionals that need a solid solution for RED dailies, RED conform, and basic color grading. We've already had an amazing amount of interest, and you can see from the Press Release that several substantial companies have thrown their weight behind it.

We worked very closely with our customers and many RED customers, and got a lot of great feedback from RED, and we are very excited about this product!

We hope you will be too...

Best,

Lucas
-----
ASSIMILATE, inc.
LA, CA, USA
 
any Quicktime codec supported for ingest?


s

Hi flameop,

Maybe I'm not understanding the question but I'm not sure what you mean exactly by "ingest".

A Scratch Cine system is designed to work with .r3d files generated by the camera.

These files may be moved onto the system (or simply played out) from any firewire 400/800 or USB 2.0 storage device -inlcuding the RED DRIVE.

Alternately, an Ethernet connection or fibre channel HBA may be used if your .r3d footage exists on the local network or SAN.

Users of Scratch Cine should have no need for "ingesting" QT files but will have no problem quickly transcoding the original .r3d footage into QT files*.

*(obviously, ProRes will not be supported)


Adam
BOXXlabs
 
oohh. no prores???
Apple locks prores to OSX only, to be precise OSX and FCS2 only, scratch is windows.

to boxxlabs: I suppose what flameop wanted to know is if there is -import/ingest- of non redcode formats into the system. Nacho was speaking about "certified" hardware - is it available as software only or only with the pc from boxx?
 
oohh. no prores???

No, and it's out of Assimilate's hands because Apple doesn't make the ProRes codec available outside Final Cut Studio - to either Apple or Windows users. It is an unbelievable pain in the ass.

Avid DNxHD on the other hand is freely-downloadable, cross-platform, comparable quality, supports alpha channels, has a cool offline mode as well and has been around longer. We used it for trailers printing to film back in 2005 I think.

Hopefully people will start telling Apple they're going to switch back to Avid unless Apple ups their game on this. Competition is good.

Otherwise, looks like a good system, Assimilate! So, can someone install an editing system (Premiere, Avid?) on that box as well? I guess you wouldn't recommend it but it would be possible, right?

Bruce Allen
www.boacinema.com
 
Hey Lucas

I'm poking through the Assimilate Site right now, so this info might be there, but I'm wondering if you're also generating XML or ALE or flex files for ingest INTO Avid- (XML can be converted to ALE by Rainer's XMiL, and probably other programs) which would allow Avid users to trace back to the R3D files if they needed to later. In other words, someone makes a SR tape, and maybe even a downconvert to, say DV or HDCam or whatever from that, then ingests into Avid, then later, wants to find R3ds for 4k or maybe the effects house or something. Does that work when generating output-to-tape?
Can't wait to see this thing working!

gh
 
Users of Scratch Cine should have no need for "ingesting" QT files but will have no problem quickly transcoding the original .r3d footage into QT files*.

I believe the reason for asking is that if you offline in FCP and export an EDL, you can also export a QT. Then when you conform in SCRATCH, you have the QT file to compare against.

Lucas,

1. Can I use a control surface with SCRATCH CINE? ie JL Cooper or Tangent?
2. What is the migration path to full SCRATCH? e.g. If I want to simply add Scaffolds in the future, can I add just that module? Or must I first move to a different base of SCRATCH.

This sounds like a great product and will probably be where I start.
 
No, and it's out of Assimilate's hands because Apple doesn't make the ProRes codec available outside Final Cut Studio - to either Apple or Windows users. It is an unbelievable pain in the ass.

But on Apple Mac, it should be possible to write an application/plugin that uses ProRes Quicktime component to write a mov QT file using ProRes. I am still on FCP 5.1.4, and don't have FCS 2, and therefore no ProRes codec, otherwise I could have varified it for you. But I see no reason why ProRes codec can't be used like any QT component, unless Apple has put something in ProRes Quicktime component that only works with FCP.
 
Advantage over RedCine with Crimson

Advantage over RedCine with Crimson

I have a Mac Pro with a Kona 3 and Final Cut Studio, RedCine and Crimson loaded on it, what can this scratch system do that this set up can not?
 
But on Apple Mac, it should be possible to write an application/plugin that uses ProRes Quicktime component to write a mov QT file using ProRes. I am still on FCP 5.1.4, and don't have FCS 2, and therefore no ProRes codec, otherwise I could have varified it for you. But I see no reason why ProRes codec can't be used like any QT component, unless Apple has put something in ProRes Quicktime component that only works with FCP.
Hi joofa,
scratch is windows, and apple decided to lock windows out of prores.
 
But on Apple Mac, it should be possible to write an application/plugin that uses ProRes Quicktime component to write a mov QT file using ProRes. I am still on FCP 5.1.4, and don't have FCS 2, and therefore no ProRes codec, otherwise I could have varified it for you. But I see no reason why ProRes codec can't be used like any QT component, unless Apple has put something in ProRes Quicktime component that only works with FCP.

I can be. But Scratch is PC only. Also, the ProRes codec is only available as part of the FCP/FCS package, not available separately at all.

So even if it did run on a Mac, you would have to have a copy of FCP on there, as, unlikely Avid, you can only install FCP on one machine at a time.

Anyone tried using Avid DNxHD codecs with FCP? I know it will play with them and stuff, but can you actually do projects in DNxHD in FCP?
 
Also, the ProRes codec is only available as part of the FCP/FCS package, not available separately at all.

Yes, you are right, but if ProRes QT component is installed in /Library/QuickTime, then it may be easily used by those applications on the same computer where FCP/FCS is installed.

I wrote a quick "test" application that may be obtained at the following link that will let one encode to any QT codec in a mov file, and users can see if ProRes codec can be used outside of FCP or not:

http://www.reduser.net/forum/uploaded/7051_1207698857.zip

Just unzip the file available at the above link and in a Terminal prompt use the following command:

./test in_qt_file out_qt_file

and it shall throw the following dialog box:

7051_1207699028.jpg


This is the standard file display format for QT codec selection and see if you can see ProRes codec by clicking on the "Settings" button.

I created this "test" application very quickly after seeing Bruce's response and I have not done any error checking. It shall throw some debug information on the command prompt also.
 
ProRess does come up in every standard Quicktime export dialog.
Buy you need a valid FCS2 license for it to initialize and appear.

So without FCS2 installed you are still fckd.
 
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