chris morgan
Well-known member
i posted our little VFX video in the 'shot on red' forum with a brief explanation, and since i've had a few people ask for more info on the workflow and how we did certain bits, i figured i'd write up a quick breakdown of how it all went down, man.
this is the video, a product video for a biotech company called spectrum labs here in LA:
i come from a 5DII background recently. done myriad product videos for Native Instruments, as well as music videos and other random stuff. i used to transcode everything from h.264 to ProRes422 for my edits, and worked in final cut studio 3 for the most part, having been an FCP user since it was available.
having said all that, this project worried us a little from a postproduction workflow perspective, as we were going into it having heard the RED postproduction horror story rumors. visualising the VFX stuff and knowing the amount of after effects, motion tracking and so on that would be required, it was a little intimidating.
we'd had CS5.5 for a while, and now after having used the CS integration, not to mention the asset management aspects, i'll never go back to FCP. but more on that later.
we had pretty much zero technical preplanning. we knew what we wanted to achieve, and were familiar enough with using matchmoving software and integration into a 3D postproduction environment that we figured we'd get by. this worked out for the most part, but we'll definitely be changing a few things on-set to make our future matchmoves and 3D integration a little more seamless. scaling ended up being the biggest hassle...
THE LAB
we shot the entire lab sequence in a garage in Bel Air. we built the set from scratch, assembling the main 'boxes' out of pressboard and 2X4. the lightbox around the lab is built from 1X8 boards, notched on the top to allow us to slot in frosted lucite. that's all lit from within using 5500K fluorescent bulbs. we ripped apart some old fixtures and used the zappy guts... bolted them to our enclosures and whammo. filled in a few dark spots with 5500K CFLs and some tinfoil.
the lab equipment was primarily supplied to us by the company, and is mostly defunct stuff, but it still lights up. between that and the copious amounts of glassware filled with varying amounts of food colouring and dry ice, the lab gear helped sell our set a lot more. beyond that, we got creative with LED light sets from Home Depot, as well as various fixtures mounted within the functional set pieces as well.
we also assembled a PVC lighting grid which is suspended from the garage ceiling on chains. this is only being used to hold Home Depot clamp-on aluminium par cans, which we gelled, black foiled, and used primarily to light up the various lab equipment and other features we needed to throw a little more light on. we also used one of those clamp-on par cans with a UV blacklight bulb that we flagged off and shone directly on to martin (our scientist) to give him a bit of a glow, ostensibly from the holographic projection system when perceived dramatically.
there are two American DJ VIZI-SPOT LED moving-head fixtures on either side of the lab under DMX control from a macbook pro using DMXIS software. this allowed us to dial in a GOBO pattern and light movement that evoked a sense of some sort of projection system responsible for the 3D screens. we also filled the room with a haze via an American DJ smoke machine, often waiting 10-15 minutes for the wispiness to diminish. we didn't want to compromise the contrast of the shot by having it be too hazy, and didn't want the haze itself to be visible, but there's a 'golden moment' when the haze gets to just the right consisency.
there's actually a pile of behind-the-scenes and lab-building photos on our facebook page if anyone is remotely curious about how we put everything together. you can check it out here - just click on our 'photos' and check out the 'our first set construction' and 'behind the scenes of dr. khameleon' galleries.
SHOOTING
everything was of course shot on our new best friend, Scarlet #01650, "nostromo". we did a black shade every day before shooting (although the final video is comprised of one day's shots for the most part.) primary lighting was done using two FloLight 1'X1' LED daylight panels. these are super-controllable and dimmable and worked really well in the tight shooting environment. the build quality of the FloLights leaves a lot to be desired, but functionally they've been great.
camera movement wise, we used an 8' Kessler Crane which is the most rock-solid nuclear-war-surviving bit of kit we own. the k-pod is a beast. but our most critical cheap element ended up being the dolly. we were using a rigwheels-based dolly on PVC pipe. for most dolly-style shots this has worked fairly well. it's never butter smooth, but for the most part we can cut around it. we had the usual bumps, wiggles, and jitters that we always have with this dolly, but as you'll soon read this ended up being something that nearly caused me to cut off my own head once we made it to post.
we boomed the whole thing with a Rode NTG-3 going through a Native Instruments KA-6 for phantom power, and then directly into the scarlet. we had ordered a startling amount of egg crate to cover the garage with to help with reverberation and sound, but it didn't make it in time, so the audio leaves a bit to be desired.
the newscaster was shot in two different locations. the opening was shot in a small home theater, the closing shot was filmed in my livingroom due to some script changes by the client. audio was way better in my livingroom. imagine that. we lit the second segment to match the first one as closely as possible. i used an old Lowell Omni to blast at the green screen. to say it was evenly lit would be a tremendous lie. regardless, the key pulled brilliantly in KeyLight! the background for the newscaster is the ONLY element we didn't create in-house - it's a stock 1080p background from Pond5.com.
... continued in the next post ...
this is the video, a product video for a biotech company called spectrum labs here in LA:
i come from a 5DII background recently. done myriad product videos for Native Instruments, as well as music videos and other random stuff. i used to transcode everything from h.264 to ProRes422 for my edits, and worked in final cut studio 3 for the most part, having been an FCP user since it was available.
having said all that, this project worried us a little from a postproduction workflow perspective, as we were going into it having heard the RED postproduction horror story rumors. visualising the VFX stuff and knowing the amount of after effects, motion tracking and so on that would be required, it was a little intimidating.
we'd had CS5.5 for a while, and now after having used the CS integration, not to mention the asset management aspects, i'll never go back to FCP. but more on that later.
we had pretty much zero technical preplanning. we knew what we wanted to achieve, and were familiar enough with using matchmoving software and integration into a 3D postproduction environment that we figured we'd get by. this worked out for the most part, but we'll definitely be changing a few things on-set to make our future matchmoves and 3D integration a little more seamless. scaling ended up being the biggest hassle...
THE LAB
we shot the entire lab sequence in a garage in Bel Air. we built the set from scratch, assembling the main 'boxes' out of pressboard and 2X4. the lightbox around the lab is built from 1X8 boards, notched on the top to allow us to slot in frosted lucite. that's all lit from within using 5500K fluorescent bulbs. we ripped apart some old fixtures and used the zappy guts... bolted them to our enclosures and whammo. filled in a few dark spots with 5500K CFLs and some tinfoil.
the lab equipment was primarily supplied to us by the company, and is mostly defunct stuff, but it still lights up. between that and the copious amounts of glassware filled with varying amounts of food colouring and dry ice, the lab gear helped sell our set a lot more. beyond that, we got creative with LED light sets from Home Depot, as well as various fixtures mounted within the functional set pieces as well.
we also assembled a PVC lighting grid which is suspended from the garage ceiling on chains. this is only being used to hold Home Depot clamp-on aluminium par cans, which we gelled, black foiled, and used primarily to light up the various lab equipment and other features we needed to throw a little more light on. we also used one of those clamp-on par cans with a UV blacklight bulb that we flagged off and shone directly on to martin (our scientist) to give him a bit of a glow, ostensibly from the holographic projection system when perceived dramatically.
there are two American DJ VIZI-SPOT LED moving-head fixtures on either side of the lab under DMX control from a macbook pro using DMXIS software. this allowed us to dial in a GOBO pattern and light movement that evoked a sense of some sort of projection system responsible for the 3D screens. we also filled the room with a haze via an American DJ smoke machine, often waiting 10-15 minutes for the wispiness to diminish. we didn't want to compromise the contrast of the shot by having it be too hazy, and didn't want the haze itself to be visible, but there's a 'golden moment' when the haze gets to just the right consisency.
there's actually a pile of behind-the-scenes and lab-building photos on our facebook page if anyone is remotely curious about how we put everything together. you can check it out here - just click on our 'photos' and check out the 'our first set construction' and 'behind the scenes of dr. khameleon' galleries.
SHOOTING
everything was of course shot on our new best friend, Scarlet #01650, "nostromo". we did a black shade every day before shooting (although the final video is comprised of one day's shots for the most part.) primary lighting was done using two FloLight 1'X1' LED daylight panels. these are super-controllable and dimmable and worked really well in the tight shooting environment. the build quality of the FloLights leaves a lot to be desired, but functionally they've been great.
camera movement wise, we used an 8' Kessler Crane which is the most rock-solid nuclear-war-surviving bit of kit we own. the k-pod is a beast. but our most critical cheap element ended up being the dolly. we were using a rigwheels-based dolly on PVC pipe. for most dolly-style shots this has worked fairly well. it's never butter smooth, but for the most part we can cut around it. we had the usual bumps, wiggles, and jitters that we always have with this dolly, but as you'll soon read this ended up being something that nearly caused me to cut off my own head once we made it to post.
we boomed the whole thing with a Rode NTG-3 going through a Native Instruments KA-6 for phantom power, and then directly into the scarlet. we had ordered a startling amount of egg crate to cover the garage with to help with reverberation and sound, but it didn't make it in time, so the audio leaves a bit to be desired.
the newscaster was shot in two different locations. the opening was shot in a small home theater, the closing shot was filmed in my livingroom due to some script changes by the client. audio was way better in my livingroom. imagine that. we lit the second segment to match the first one as closely as possible. i used an old Lowell Omni to blast at the green screen. to say it was evenly lit would be a tremendous lie. regardless, the key pulled brilliantly in KeyLight! the background for the newscaster is the ONLY element we didn't create in-house - it's a stock 1080p background from Pond5.com.
... continued in the next post ...