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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Say bye bye to the steadicam...

huh? saw this a week ago and passed.

Did you see how much they cropped that intro shot? Ughhhh!

FCP's smooth cam is two years old and produces better results with less cropping.

...Not to mention how dog-slow all of the available motion stabilization algorithms are. Who here has ever tried to "smooth" or "stabilize" 30 seconds of 4K?

But the big problem they'll probably never be able to solve is fixing the motion blur. The only real solution is to shoot everything with super-fast shutter speed so there basically is no motion blur and then add motion blur in post (which is also extremely slow). When you add this to the shot-cropping issues, Stedicam or dolly is the ONLY way to get stable, quality, accurately blurred footage.


-michael zaletel
(shooter)
 
2D3

2D3

well, Premiere shipped and maybe still ships with one plug-in by 2D3,
(http://www.2d3.com/capability/?v=3)

that takes care of this. It tracks many points just as 3D camera matchmovers do, and then stabilizes the video. This adobe's thing may be more advanced, tho, just I wanted to note that such a functionality really isn't anything hyper-new :)

There are inherent problems with film low fps video - too long shutter causes motionblur, which makes the tracking complicated and above all the blur has to be removed, otherwise one gets weird chaos on stabilised parts of the image.. which I bit doubt they can remove completely, if at all.

Anyway, it really may come in handy, two-point stabilisation is a pain, when one zooms, it really starts to become more and more challenging, needs some math in trajectories etc.. so fingers crossed to Adobe.
 
Smoothcam from Shake, now with FCP works like this to me.
 
Always amazes me how software engineers prefer to improve the crap work of what come in instead of improving the side of the fence they're already on. Don't try to turn shit into shinola, try taking the good stuff and making it better or even just allowing it to be good without your truncated programs getting in the way.
 
cool idea.. but it still looked like crap to me

Yep. And I still don't see how it's going to compensate for motion blur induced by camera movement. Not to mention it still suffers from the need to severely crop into the image to hide the distorted edges and maintain a constant framing of the subject, after all, that is unavoidable as there's only so much image to work with.

Looks like a good evolutionary step for post-process image stabilization. But I'll keep holding onto my steadicam rig.
 
Bye steadicam... its not like I cared about framing anyway. Boy this is just what I've always wanted when shooting 2:35.1. Maybe Mann will get a kick out of this and use it on all his new features, instead of open shutter he'll shoot 1/2000. :biggrin:
 
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