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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

RED Rocket update...

Hi Troy,

If you are PC based, a new company, created by most of the team from Chrome Imaging, makers of the high end color correction platform Matrix : Marquise Technologies, have released a new software called MIST, as in Media Ingest Stream Transcode, which can make the most of a number of harware cards, at least : Bluefish, NVidia and Red Rocket.

This can be used for realtime transcode of .r3d and a wide number of other formats, including primary color correction.

They are presently working on implementing secondaries to make a full blown color correction application.

Please see the thread I started in the Workflow section : http://www.reduser.net/forum/showthread.php?t=37548

Cheers,
Damien


Hi All,

I'm about to buy a Rocket for many reasons, but first primary reason we'll be using it for is making SD DVD renders for dailies, we are pc based, but am willing to get a mac for use with rocket, is it true at the moment, only way to use rocket for viewing dailies over hdsdi and taking advantage of fast debayering for renderring sd dailies for example would be to use a mac with red alert/rushes?

If anyone can confirm this would be great, and any timeline on pc support would also be cool.

I did not read this entire thread so I'm sorry if this has already been posted.

EDIT: I see hdsdi is working from previous posts.

THanks
 
THanks alot for the heads up, I shall check it out.

Hi Troy,

If you are PC based, a new company, created by most of the team from Chrome Imaging, makers of the high end color correction platform Matrix : Marquise Technologies, have released a new software called MIST, as in Media Ingest Stream Transcode, which can make the most of a number of harware cards, at least : Bluefish, NVidia and RED Rocket™.

This can be used for realtime transcode of .r3d and a wide number of other formats, including primary color correction.

They are presently working on implementing secondaries to make a full blown color correction application.

Please see the thread I started in the Workflow section : http://www.reduser.net/forum/showthread.php?t=37548

Cheers,
Damien
 
Wondering if anyone that has a new mac, 8 core, preferably the nehalem chips, and a rocket, would be willing to post fps there getting rendering from 4k down to sd ntsc widescreen, with fit width, fps with and without the rocket, I'm trying to get a estimate on how much faster dailies will be with the rocket.

Any help appreciated with this.

Thanks
Troy Smith
 
Troy,
I'll be happy to do this but won't be able to until next week.
Good to know for all of us. Transcoding to ProResHQ1080 23.98FPS on Snowleopard with a Nehalem 8Core 2.26 12GB Ram I'm getting about 17-18FPS. I'm curious to test SD but I haven't had time...
What format for SD? Hoping you're not going to say MPEG2 for DVD:-(
 
Troy,
I'll be happy to do this but won't be able to until next week.
Good to know for all of us. Transcoding to ProResHQ1080 23.98FPS on Snowleopard with a Nehalem 8Core 2.26 12GB Ram I'm getting about 17-18FPS. I'm curious to test SD but I haven't had time...
What format for SD? Hoping you're not going to say MPEG2 for DVD:-(


Thanks alot Brian, is that 18fps with a rocket?

Sd format I was thinking any uncompressed format, qt, or 8 bit tiff seq will do.

Thanks
Troy
 
I wish the 1000 mark would be realistic. Just the internal electronic components are almost 2000. Add to this the alloy chassis, finishing, packaging, support and other overheads and we are going to be lucky to squeeze it below $3K and make a dime... And just to give You an idea - we have already spent over $75K USD in R&D cost alone...

This is not Your everyday enclosure. You want something bellow 1000 that needs main power, is not designed to handle location (ab)use and has a host of other issues related to our industry - go ahead and get the MAGMA chassis. It works...

This is going to be solid piece of engineering with world-class support. It is going to host a $5K RED Rocket™™ and You can drop it from 6' and nothing will happen. You can run it over with car and nothing will happen. You can use it in hot environment and nothing will happen...

I realize this is not going to be for everyone. There are other options (MAGMA, MAXX DIGITAL). But for those who can't afford any compromise and require self-powered reliable piece of equipment that will protect their RED Rocket™™ - this is it...

This are the first molds I have received from the foundry last week. We are almost there...(definitely less then a month):

FirstMolds.jpg


Please be patient and wait for the final details...

Peter
 
Guys, anywhere I can find a PDF or something explaining how the BWF stuff works on the RocketCine-X
 
Guys, anywhere I can find a PDF or something explaining how the BWF stuff works on the RocketCine-X

No docs yet but it's being worked on for the REDcineX docs.

It's pretty simple...
Load a bunch of clips.
run the auto sync from the menu and it'll search a folder of BWFs and sync the TC in clips to the TC in the BWFs.

If the sync is not happening properly, the it's likely that a false sample rate is being used for the header. Try setting the interpret sample rate to 48048 or one of the other settings.

To manually sync a file, click the audio sync tab, then find the slate in the player and click the slate button. Then in the audio sync pane, scrub to where the audio slate point is, mark it with the cursor and click the set slate point button.
 
Will try the false sample rate. It is finding the right audio file but failing on the sync.

Kinda hard to do it manual since the part that displays the waveform is full of display redraw junk.

Will keep u posted.
 
Ok Deanan, I tried all the sample rates TC conversions, and none seem to work perfect. The 48.048 seems to get the closes but still, no dice, it fails by 3-6 frames and seems to be drifting. I think my audio might be 48K. we are shooting 23.976.

Would you be so grvious as to recieve one of my clips and its audio file and check it yourself?

thanks
 
confirmed, the audio is running a tad slower than the video and slowly falling behind...
 
UPDATE, if I export a QT it comes out perfectly synced, its only when playing out of the rocket.
 
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