Lucas Wilson
REDuser Sponsor
Hi all,
A few things that are happening in SCRATCH right now, that we showed this past Saturday at RED Day Hollywood.
1) Stereo R3D.
2) Hugely accelerated rendering
3) New RED Color Page
More announcements and good stuff to come in the next few days... more firsts... ; )
Best,
Lucas
Lucas Wilson
--------------
ASSIMILATE, inc.
LA, CA, USA
A few things that are happening in SCRATCH right now, that we showed this past Saturday at RED Day Hollywood.
1) Stereo R3D.
We showed this with two Rocket cards. They were playing back, in realtime, two R3D streams of 4K 16:9 material. Left Eye / Right Eye - full debayer/demosaic from dual RED Rocket™.
And in SCRATCH - realtime flip/flop (for beamsplit eye), LUTs on both eyes, convergence fix, interocular fix, rotation adjustment, and a few levels of color grading on each eye.
ALL of this... playing back directly from a FW-800 drive brought from the set.
This is a faster, cheaper, and better workflow for stereo than anything else out there. Stereo Dailies now happen at the end of the day... instead of having to wait for all footage to transcode and load in.
And in SCRATCH - realtime flip/flop (for beamsplit eye), LUTs on both eyes, convergence fix, interocular fix, rotation adjustment, and a few levels of color grading on each eye.
ALL of this... playing back directly from a FW-800 drive brought from the set.
This is a faster, cheaper, and better workflow for stereo than anything else out there. Stereo Dailies now happen at the end of the day... instead of having to wait for all footage to transcode and load in.
2) Hugely accelerated rendering
We also showed THREE Rocket cards in one unit... all tied to one stream of R3D. That meant a few things:
a) Playback of MX footage at 60fps (10-bit) and 35fps (16-bit)
b) That also means that rendering is faster than anything else out there... with multiple Rockets, SCRATCH can render to 2K DPX from MX at 60fps to disk. Render to 16-bit TIFF at 35fps
a) Playback of MX footage at 60fps (10-bit) and 35fps (16-bit)
b) That also means that rendering is faster than anything else out there... with multiple Rockets, SCRATCH can render to 2K DPX from MX at 60fps to disk. Render to 16-bit TIFF at 35fps
3) New RED Color Page
Not a big deal to those not on SCRATCH, but in v5.1, we have a separate page of color controls that contains ALL the SDK options - FLUT™, ISO, Saturation, Exposure, etc. This works in conjunction with the standard L/G/G and shape controls that we have always had.
More announcements and good stuff to come in the next few days... more firsts... ; )
Best,
Lucas
Lucas Wilson
--------------
ASSIMILATE, inc.
LA, CA, USA