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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Red footage shot in 59.94p need to convert it to 23.98

steveszol

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I shot a news segment for a music video at 59.94p (wanted it to look way different) on the red dragon.
The rest of the footage was shot in 23.98. What is the best way to convert the 59.94 footage to 23.98?
Also, Is there anyway to get a new R3D file from the 59.94 as 23.98?

Thanks you guys rock
 
If you use Premiere, just create a new 23.98 sequence. When you drop your footage into that sequence adobe will handle it as 23.98.
 
the editor is cutting on FCPX. The biggest issue is sending it to our colorist. They can't do multi frame rate timelines in their color system.
 
Convert all of the footage to 23.98 using apple compressor.

It uses Shakes engine to do frame rate conversion.

Run one or two clips as a test (because some settings can produce very long render times)

once you have converted that footage, make sure to use the converted footage in the edit and timeline.

If you create a PR4444 or pr422hq footage you will be fine. I also suggest creating the footage at the resolution it was captured at ie: 5k quick times) rather than making hd. Keeping the frame size the same will reduce render times.

Your editor can easily create a compressor droplet and just drag and drop the footage on there and it will render.

Test first.

battistella
 
You're going to see motion artifacts if you try a straight-across conversion from 29.97 (or 59.94) to 23.98. Snell & Wilcox (now owned by Quantel) have a software package called Quasar OD that's very good and can motion average across the 29.97 frames to convert them fairly well to 23.98... but this is not a cheap package:

http://www.snellondemand.com/products/quasar-od/

One possibility would be to find a Snell/Quasar facility in your area and see what they'd charge to process the specific files that were done at the wrong speed.

If you can learn something about the experience: do a test first before assuming you can mix 23.98 and 29.97 together, because it can be an absolute train wreck in post. In hindsight, I think it would've been better to shoot at 23.98 and then find a way to process the image to make it look different. The other alternative is just to finish the entire project in 29.97 and add 2/3 pulldown to the 23.98 material, and that will also work provided you can live with interlaced video.
 
If someone in your area has a Nucoda Film Master or Phoenix, try running it through their DVO Twister plug in. It is a frame rate converter.
 
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