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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

RECODE and Sony Vegas?

And how is Vegas drag and drop? It is for some formats, so is Premiere, but not for P2/DVCPRO media. You still have to use RayLight <gag> or CineForm to edit in Vegas with it.

The new Raylight allows direct drag/drop of the original MXF files into Vegas. It's pretty nice.
 
Really? That's pretty nice then. How is the performance with Raylight these days? Is working in realtime with two streams of 720p still a pipedream or is it actually workable now?
 
redcode or redcine stanalone.

redcode or redcine stanalone.

has anyone heard if redicine will be a standalone app?

Here is a scenario....someone comes into town, you shoot for them on your Red one. Will you have to process the footage for them or will they be able to process the footage into what they need themselves?
 
Standalone? Yes, in the sense that you don't need other applications.

Licensing is a question we haven't answered.
 
redcine licensing

redcine licensing

thanks Rob,

This is of particular interest to me since I do most of my work for other people
and alot are from out of town so a workflow designed with that in mind would
be very helpful.
 
Vegas is the best software for editing. Period. If only they would increase up to 10bit it would totally crash the competition.

I plan to edit RED footage in Vegas but the bit depth is the only thing that makes me think in other software, something i dont want to do. Macs and FCP are stupid and slow in workflow. Premiere is old and slow too. Avid... ejem, avid is like editing in an ABroll system.
 
vegas the best editing tool???? maybe for a prosumer...
Just for mention something, the timeline (compared to an avid or fcp) it's a disaster, and not to mention import/export EDL's/XML's... And it's a sony... with all that implies that!
The Mac's are slow? Last week we were moving uncompressed 10 bit, 1080 HD close to real time with the Final touch color correction software... So, it can't be that slow and totally integrated with fcp! xD
 
I concur... Macs are fast, if properly configured and cared for. OSX is very streamlined right out of the box and doesn't require the tweaking that Windows does to get the performance. If you have a Mac and it's slow, you're probably limited by the hard drives, memory or something is just wrong or broken. Or you're comparing a dual core 2.0GHz G5 to a 2.66GHz Core2Duo system... Well, you're right there, the Intel system is going to be quite a bit faster... duh.
 
vegas is good, but best? that is nonsense. Use whatever you like and make great stories or just pretty pictures for pretty pictures sake.
Aloha
-A
 
Seems to be a lot of misinformation on both sides.
Vegas can edit 24p including jvc 720x24p using either Cineform or native mpeg2.
With Cineform you can import mpeg2 or hdvpro, convert to their wavelet codec and have fun
Vegas 7 edits mpeg2 just fine, without having to convert it to an intermediate format.
Vegas actually requires Quicktime for some operations.
Vegas can use any VFW codec available on the system.
Vegas can use any installed Quicktime codec (Same for Premier)
Vegas can handle multiple resolutions and file types on the timeline.
It has a very sophisticated Media Manager for those that care to actually use it.
Vegas can act as multitrack audio recording and mixing software, with VST support.
Vegas can support multiple takes at the same spot on a single timeline, thats multiple audio/video tracks occupying the same spot on the timeline and accessable via a popup menu. You select which one you want for final output.
With Quicktime, I can share/swap files with FCP users. NO problem.
There is lots of other great stuff for the craft of editing, but I think most get my drift...
So, lots of great features in it. Is it the best? No, but not lame either.

But Adobe is catching up and surpassing them in features and interopability. Almost everyone I've talked to likes Premiere Pro 2 and the tight integration with AE and Photoshop. But when Premier users brag that it only crashes once or twice a day now...Vegas users talk about how thay can't remember the last time that happened.

I think from Madison Media' point of view, will adding 10bit or higher support sell enough copies to justify development costs? Will adding 32bit floating point support do the same?
If not, then why should they? Those of us who really want that stuff are a very small minority. If they add any of the above this year or the next I would be surprised.
I'm looking to move to something else soon. Just waiting till after NAB to see what my options are. I really hope they surprise us this year, but not holding my breath.

This close it pays to just settle down and wait.

Joe C.
 
Vegas used to stable, since I upgraded to Vegas 7 I've had frequent crashes. I've moved on to Avid
 
During an earlier test I did it loaded just fine. That's not a guarantee for support though! But I like Vegas a lot so its definitely on my radar. I'm hoping they'll move to more than 8-bits soon, cross your fingers!

Oh, it also has a maximum of 2K x 2K resolution at the moment....

In this instance it loaded REDCODE RAW just fine. Keep in mind that you can load RAW footage into most QT supporting applications. REDCINE is another path to process your footage more akin to the film process.

I love my Vegas, even though I cringed when Sony took it over. Disappointed that it took a 3rd party developer to solve the HVX drag and drop issue (even though I don't own an HVX).

I will not in the forseeable future be editing or finishing a project in anything bigger than 1080P, so the 2K res max is not an issue for me. Would be nice to have 10 bit support, though.

But if I understand Rob correctly, I could take a 4K REDCODE RAW file into Vegas and actually view it (computer horsepower permitting) scaled or cropped to whatever output res I'm using in Vegas. Correct? What about the bit difference issue? How does Vegas deal with the fact that the file contains 10 bit color? Does it somehow dither or remap or does it just cut two bits off?
 
from the little i can recall ( few years ago ) a 10bit vegas was on hold till of microsoft did something to the OS ?? ( can't remember if it was direct show or VFW being 8 bit) ???
cineform can't get Vegas to do 10 bit so ?????

i do remember at NAB sony said Vegas 8 would support/be 64bit processing ...

just because one can drop a QT 4k clip into a TL doesn't translate to it is going to look correct ?? Redcode Raw is very flat , dark , probably has a color bias towards ???
 
from the little i can recall ( few years ago ) a 10bit vegas was on hold till of microsoft did something to the OS ?? ( can't remember if it was direct show or VFW being 8 bit) ???
cineform can't get Vegas to do 10 bit so ?????

i do remember at NAB sony said Vegas 8 would support/be 64bit processing ...

just because one can drop a QT 4k clip into a TL doesn't translate to it is going to look correct ?? Redcode Raw is very flat , dark , probably has a color bias towards ???

As of Vegas Pro 8, being released in 10 days, it will be 32-bit float (same as AE) among other improvements. See link:

http://www.sonycreativesoftware.com/products/product.asp?pid=457

...which is good, having come back to Vegas after a few months on FCP 5.1.4. Nothing beats Vegas (for me at least) for ease of use, stability, intuitiveness (is that a word?) and simple joy to edit in.
 
something is not clear ... it says noting about being more then a 8 bit NLE - true it can process your CC in 32 bit float BUT will it save it as a 10 bit clip ?
i.e.- will it take my 10 bit cineform clips - start processing it ( keeping all 10 bits) using 32 bit float and then save it as a 10 bit cineform clip ?
or is it going to take my 10 bit clip and knock off 2 bits ( smoothly knock it down) then process the remaining 8 bits in 32 bit float and save it as a 8 bit cineform clip ? ...

AE can handle 8/10/12/16 bit clips - process in 32 bit float and save data to 8/10/12/16 bit clip ...
 
something is not clear ... it says noting about being more then a 8 bit NLE - true it can process your CC in 32 bit float BUT will it save it as a 10 bit clip ?
i.e.- will it take my 10 bit cineform clips - start processing it ( keeping all 10 bits) using 32 bit float and then save it as a 10 bit cineform clip ?
or is it going to take my 10 bit clip and knock off 2 bits ( smoothly knock it down) then process the remaining 8 bits in 32 bit float and save it as a 8 bit cineform clip ? ...

AE can handle 8/10/12/16 bit clips - process in 32 bit float and save data to 8/10/12/16 bit clip ...

I am not clear on this either. It's being discussed in all the Vegas forums. I assume since an NLE is non destructive, if you imported a 10-bit clip, and the only time the image is being manipulated is during render or print to tape (IO) then it is being rendered using 32-bit float and remains a 10-bit clip, assuming the render or print was to a 10-bit codec. It's confusing at best.
 
From what I can tell, Vegas has a 32bit float per channel pipeline, which if I understand correctly, means it can handle 8,10,12 or even 16 bit per channel codecs. Similar to what After Effects can do, but full details are not out yet. If I know Madison Media, they took it a step further.

This is great news for Vegas users if the press release means what everyone hopes it means.

Now lets hope Vegas can use RedAlert without any problems.

Ship date is Sep 10.

btw, I think a viable alternative to Apple ProRes is Sheer from BitJazz and it's on both platforms. It supports 10bit 4:4:4 but I/O requirements are quite high compared to RedCode or Cineform.
 
Would any Vegas Pro 8 users like to chime in as to how their workflow with Redcode and Pro 8 is panning out?

Anyone using a more streamlined approach than the following?:

RED --> REDCINE --> Vegas Pro 8 --> SCRATCH?

Many thanks in advance.
 
But I like Vegas a lot so its definitely on my radar. I'm hoping they'll move to more than 8-bits soon, cross your fingers!

Oh, it also has a maximum of 2K x 2K resolution at the moment....
Sounds pretty much like Apple final cut pro imho.
:)
 
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