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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

"Real" 2:1 - editor needs help

This might be slightly off topic, but something interesting in aspect ratio's which I noticed recently whilst playing around with the maths:

4:3 = Old television standard (1.33:1)

sqaure up that ratio on either side and you get;

16:9 = New television widescreen standard (1.78:1)

cube the original on either side and you get;

64:27 - divide the 64 into 27 and you get 2.37:1, which is close to the Panavision specification. Is this mathematical proof that the current TV widescreen standard is the (almost) precise mid point between the two and therefore the "best" compromise as such?

Interesting stuff (or maybe not, depending on your point of view!)
 
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That is interesting! It sounds like the puddle's proof that he was created for the hole, since he fits it so perfectly, but I'm sold anyways ;) I think 16:9 is awfully purty.
 
It should be a project by project decision if you ask me. Depending on the subject and delivery point.
 
Indeed it is 2:1. not 1.89:1. go figure. He might have been talking about red's 1.85's guides in 2:1 or 16:9? not sure.


1.89 is the ratio of a standardized 2K DPX (2048x1080) which our 2:1 (2048x1024) red material is conformed to, letter boxed of course. and then in our case its going to 1920x1080 (1.77) and then off to HDCAM. lots of format conversions =(
 
there's an interesting article in last weeks guardian weekly about the golden ratio. They assert that because wholes split into fractions of 1:1.61 ish like the trunk of a tree etc that this becomes a natural and thus pleasing thing for the eye to observe.

it was stated earlier in the thread that 2:1 is the golden ratio but I don't see how that is, unless perhaps it's a case of area... hmm, methinks a diagram is needed.
 
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