Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

R3D's in photoshop, is is possible?

Andrew Rieger

Well-known member
Joined
Oct 31, 2009
Messages
1,024
Reaction score
0
Points
0
Location
Pasadena, CA
I have been experimenting with a great film grain photoshop plugin called Alien Skin Exposure 3 and it really does produce film grain that is indistinguishable from the real thing. It generates new grain for each frame so if you break a video into an image sequence and then batch process with a film grain preset, you will have a video with very realistic film grain. I have never worked with Red R3D's so I was wondering if there was a way to export a still image sequence into photoshop without losing any data. Editing in raw would be the preference. Can you use r3d's in photoshop?
 
So its not possible? I was really hoping I could edit Red stills in photoshop or lightroom without losing any quality whatsoever. Since the Epic is technically a DSMC system, this should be possible.
 
Andrew - it's not currently possible. But also, Epic is not currently released to the masses, just a few prototypes and two custom built M machine currently in the wild (one a little more wild than the other, unfortunately.)

I am sure that Adobe will have a solution to this in due course.
 
It would be possible for Adobe to implement opening of footage in Photoshop but it would be impossible to save your changes in the .R3D format. This is because .R3D is compressed raw sensor data plus metadata, there's no capacity to apply effects to the footage which isn't supported by the SDK because they'd have to be rendered by the next program to interpret the footage. Changing the sensor data itself is also out of the question.
 
After Effects CS5 works very well with R3D. Did you have a look at it's grain implementation (formerly "Grain Surgery")? Looks quite convincing IMHO. You can even have it analyse grain from existing film statistically and apply it to R3D footage.
Changing from frame to frame? You bet!
 
Back
Top