Steve Shaw
Well-known member
- Joined
- Mar 9, 2009
- Messages
- 195
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- 16
- Age
- 61
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- Everywhere
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- www.lightillusion.com
We have a bunch of Red .r3d files that are in some way corrupt, and cause playback problems, crashing, etc.
The problem is the Red driver (SDK) tries to read the corrupt file and make the best of it. This sometimes works, sometimes doesn't.
We need to analyse all the .r3d files and isolate those that are in some way corrupt to they can be dealt with separately.
Any ideas?
The problem is the Red driver (SDK) tries to read the corrupt file and make the best of it. This sometimes works, sometimes doesn't.
We need to analyse all the .r3d files and isolate those that are in some way corrupt to they can be dealt with separately.
Any ideas?