- Banned
- #1
Conrad Hunziker
Banned
- Joined
- Mar 9, 2008
- Messages
- 699
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- Location
- Los Angeles, CA
- Website
- www.r3ddata.com
We are proud to announce the release of R3D Data Manager version 4.2.
Updates in this release:
- Error on R3D files only: Added ability to only error on R3D files not passing checksum verification. Other files will just generate a "warning" not "error". This option is user selectable in the preferences.
- Results box shows errors first: The results box now re-sizes correctly and will show errors first. No need to search through the entire log to find the errors.
- Eject Red Media: Added ability for R3D Data Manager to auto-eject devices that copied successfully when user presses "reset". It will warn if it was unable to eject drive.
- Updated Quicktime Render options: We changed the way options are set in the Quicktime Render module, so that we can add more options without taking up more screen real estate. This adds room for options that will directly deal with footage shot with the Epic and Scarlet.
- More Avid DNxHD codecs: Added a variety of Avid DNxHD codecs to render to from the Quicktime Renders module.
- Added 4.5k source option. The Quicktime Render module is ready to render from RED One 4.5k shot material.
- New TC Burn Options: Added new options to the timecode burn window. Now has the ability to burn on the first frame only, last frame only, both first and last frame, or all frames
- User Reticules: Now you can setup custom masks based on frames that you setup in the Red One. If you setup a custom user frame in the Red One, you can copy those settings directly into R3D Data Manager, and it will create the mask for you, resizing your custom frame to the shot resolution. No need to do any math - just input your numbers and go.
- Refactored frame masking math: We changed the way R3D Data Manager figures out the masking, to be more precise.
- Fix multiple renders: In some circumstances R3D Data Manager would render a shot multiple times. We fixed this bug.
- Added 1k output resolutions: We added 1/4 res output resolutions to the defaults. You can now select 1024x576 and 1024x512 output resolutions.
- Quicktime Rendering ready through 6k: We added options to the Quicktime Render module to be ready for all (currently announced) resolutions up to 6k. Epic and Scarlet camera ready.
- Number of frames rendered: We altered the GUI to properly show the number of frames rendered.
- Website links: We added links in the program that will take you right to our website.
Upgrade note: Because we slightly changed the name of the executable, DO NOT auto-update the program. Instead, download the package, delete the "R3DManager" from your applications, double click on the DMG file you downloaded to mount it, and copy the "R3D Data Manager" from the DMG image to your Applications folder. Then re-link it to your dock.
IF UPGRADING FROM 2.x: You will need a new key before using this product. Make sure to have one sent to you by entering your information here
In addition, we are taking reservations for the Windows version of R3D Data Manager. We have a special price right now for current R3D Data Manager license holders for a discount above the posted website price. For new orders, we are running a pre-release special: place your order now and get special advance price. Order both the Mac and Windows versions and receive a combo discount. All the details are on our order page.