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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Quick Tungsten Test

Just a quick point. The RED ONE manual states that the camera is natively 5000 Kelvin, so I don't see any point in processing the footage at more than that.

You might be right. I was just using Red Alert's default of 5600K more for the purpose of comparison for the test then a scientifically proven 'best setting' to minimize noise. I haven't done enough analysis to say definitively what Kelvin setting produces the least amount of noise for Tungsten light.
 
When I read this thread it reminded me of some strange issues I had with RedAlert not too long ago.

While doing some tests I captured a low light shot with an old 18mm cooke speed pancro lens set to wide open at T2, ASA Setting of 320 and with a tungsten practical in frame that had part of it´s lampshade overexposed. When I look at the shot in REDAlert with a color temperature setting of 5000K the way the highlights roll off into the clipped areas looks quite acceptable.

When I pick a white balance in REDAlert or in the camera of around 2800K (the measured color temperature of the tungsten fixture), the clipped areas become tinted in cyan and look posterized. I didn´t touch anything except the white balance. ASA320 in both shots. If I lower the white balance gradually in RedAlert (or in camera) the effect starts to appear at around 3000K. If I go lower it becomes worse...

I would have expected the white pixels in the clipped highlights to stay white if I change the color temperature. I took a tiff still image of the shot into photoshop to check what happens when I use the PS color balance tool on it. In PS the white pixels stay white no matter how aggressively I play around with the red, green or blue settings. If I do the same thing with the r,g,b settings in RedAlert the white pixels change in the same way they did in the shot I uploaded, they get an overall color tint.

Interestingly when I take the original R3D file into Redcine and enter the same 2800 Kelvin settings as in RA the white pixels stay white aswell... I had to go down with the Kelvin settings in RC to about 2000K until the same artifact started to appear. It looks like RedAlert does process the color settings in a different way than Redcine or PS and somehow affect the white pixels in clipped highlights in a very bad way.

Maybe these issues are somehow related to what Gregorios discovered?
 
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