Russ Fill
Well-known member
Yeah you never know how much you miss something until you go to use it and it not there. I hope we will see it back to full starship power in the release build.
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what is especially cool with red when time lapsing are 3 things.
Hi Bjorn,
1. HDRx you simply can get a short exposure whitin your exposure.
2. 360 shutter. Simply you can use this to later compile multiple frames in post to get variable exposure and speed of your clip without getting steppiness in your motion blur.
3. In camera frame suming and frame adding functions somthing not seen in many still cameras which is a great way to increase exposure times without added brightness / frame average or frame adding that increase the exposure by adding frames together.
shooting red also gives the possibility to have instant playback when done.
And the 1tb mags and compressed raw gives pretty outstanding posibilities for clip lenghts / runtime.
Very interesting points, but would like to get soem additional info on this:
1 - Using HDRx means that you have two separate clips at the same time. I guess you mean that if you prefer a non-timelapse clip you just use the shorter exposure one (X frame)?
2 - Why 360 shutter and not 180? Can you elaborate a bit on that post processo to have that stepless motion?
3 - Some examples on when you find its better to use frame adding or frame average?
Hi Michael,
Thank you for the detailed explanations.
Regarding the last part (frame adding and averaging), there is also an in-camera frame processing to that, at least according to the name. Have you already try it? Do you have some advice about in which situations one can use each of those kinds of in-camera frame processing?
Thanks for your precious help!
Best,