Sean Cunningham
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Greetings. I've got some Helium footage (will be getting a lot more of it) that will require VFX. Transcoding to EXR is straightforward enough but I'm hoping that there's a way to generate a LUT that I can use for preview and Quicktime generation in Nuke that will apply the tone mapping and highlight roll-off that's used by Redcine-X, Scratch or Adobe if the R3D files are viewed directly.
I get why this grade-before-the-grade step wouldn't be desirable in linear or log exports for post production outside an R3D workflow. The colorist who will receive our final composites as EXR sequences doesn't need this but I'd like to offer some continuity for the offline versions of our shots provided to the editor and director as rec709 Quicktime files. Curiously, the Nuke preview LUT that I have for Alexa LogC->rec709 is almost dead on, apart from some saturation spikes, particularly in blue, but it nails the highlight roll-off. I imagine this would be a lot more straightforward if Nuke was updated to support Helium files.
Many thanks
I get why this grade-before-the-grade step wouldn't be desirable in linear or log exports for post production outside an R3D workflow. The colorist who will receive our final composites as EXR sequences doesn't need this but I'd like to offer some continuity for the offline versions of our shots provided to the editor and director as rec709 Quicktime files. Curiously, the Nuke preview LUT that I have for Alexa LogC->rec709 is almost dead on, apart from some saturation spikes, particularly in blue, but it nails the highlight roll-off. I imagine this would be a lot more straightforward if Nuke was updated to support Helium files.
Many thanks