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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Premiere CS5

but I think you'll need it to feed a HD/2k/4K projector.. nVidia cards still doesn't have 4K output.. lets see when Fermi comes out what will it offer.. FX5800 quadros do HD-SDI.. but on PCs only not for MACs as much as I know..
 
can cs5 read TC? and did they solve the slowing down problem when working on a 500+ edits timeline? if so great, really an alternative. obin? feature work with 20 hrs+ of footage to be managed and edited is what i am interested in.
and i never used a cs EDL, XML for conforming, does it work. thanks
 
btw Kujtim..
shall one start thinking of getting geforce gtx 285 now, or wait till the release of cs5 and the new Fermi cards?
also will cs4 benefit from having gtx 285 instead of 9600GT that I have now??
 
As much as this news is mind blowing..but i am still PREFER to see something revolutionary done on After Effects.
 
As much as this news is mind blowing..but i am still PREFER to see something revolutionary done on After Effects.

I'm happy with Premiere/RED workflow as it stands.
Since most of my day seems to be spent switching between preview resolutions and watching the little blue/green RAM preview bar inch along the timeline I would be REALLY happy about a lightning fast AE.

Nothing kills creativity than the image you're working on turning into something that resembles an 8 bit video game character throwing up on the sidewalk :emote_headwall:
 
shall one start thinking of getting geforce gtx 285 now, or wait till the release of cs5 and the new Fermi cards?
According to http://cs5.org/ Adobe CS5 will ship in April. That means there are still more than 4 months, during which many things may happen. So IMO, we should wait and see, how things will go.

also will cs4 benefit from having gtx 285 instead of 9600GT that I have now??
Adobe and Invidia tried to deliver GPU power to CS4 (remember quadro CX: the Adobe accelerator), but nothing special happened. CS5 will be another story, at least for Premiere.
If you switch to a quadro card, you'll get some benefits for CS4 ( http://www.nvidia.com/object/builtforadobepros.html ). But if you switch to a better GeForce, I don't think you'll get any benefit.
 
Since most of my day seems to be spent switching between preview resolutions and watching the little blue/green RAM preview bar inch along the timeline I would be REALLY happy about a lightning fast AE.

Yep..i believe Adobe can do it. I just dont understand why they dont want to do it. All i heard is AE is for different purpose which the same thing if i said we're not going to put the same technology in AE.

So..looks cool, but i'm not excited that much since we dont based on premiere.
 
I'm happy with Premiere/RED workflow as it stands.
Since most of my day seems to be spent switching between preview resolutions and watching the little blue/green RAM preview bar inch along the timeline I would be REALLY happy about a lightning fast AE.

Nothing kills creativity than the image you're working on turning into something that resembles an 8 bit video game character throwing up on the sidewalk :emote_headwall:

First of all, I am very grateful for the improvements that have been made in the Adobe support. Things are a lot better now than they were when I first got my cameras. In those days, I had to use RedCine to convert the r3d files
to something Premiere Pro recognized. That process alone usually took nearly one week, as each clip from each camera was approximately one hour long.
Almost as bad, the files created were nearly impossible to edit. They would not play in real time, and stepping through frame by frame, the sound was often out of sync with the picture.

Almost all of our production is multi-camera. So in post we usually use the multi-camera function in Premiere Pro. The problem is, that no matter how low a resolution we tried to use, the images in the multi-camera window freeze if we attempt to play the clip. Therefore, most of our editing is done by continuously hitting the left and right arrow keys. Needless to say, this makes for very long editing sessions. I would dearly love to be able to get a beta copy of CS5. The end result seems to be fine, but the process of getting there is still difficult and slow.

Since I spend a great deal of my life developing software like this, I seldom get excited about anything coming along, but for once I am really looking forward to CS5.

Dave
 
For those who are interested in Premiere Pro CS5, and in particular how it is performing on the Mac platform, please provide me a list of things you would like to see improved from CS4 and perhaps some things you feel would make it a top notch editor that can easily compete with FCP, Avid, and others at the high end. In other words, give me your wish lists and as I start to play around with it, I'll try my best to report back on my findings. I'm still in the process of getting my system up to speed to start using it, but should be very soon.
 
Steve,

I'd like to see more timecode support.. You know, taking external audio, and then matching the video via timecode for one or multiple tracks.

Better native color support

REAL time scopes that can play along with video, instead of one or the other.

Those are the first things that come to mind

:)
Jay
 
Steve,

I'd like to see more timecode support.. You know, taking external audio, and then matching the video via timecode for one or multiple tracks.

Better native color support

REAL time scopes that can play along with video, instead of one or the other.

Those are the first things that come to mind

:)
Jay
Every day I regret selling my 744T. It had been sitting on the shelf. Now I seem to be wanting it all the time. :-) I've got other files I can test with though.

I'll let you know what I discover.
 
- Reliable reading of timecode
- Better edl support
- Better omf & aaf support (import and export)
It just needs to be easier to play with others who are not inside the master suite.
 
I would love to see a good paint/clone tool inside the Premiere.
 
Impressive demo. Of course, it would be nice to see platforms move over to the OpenCL GPU-acceleration standard. Adobe has a history with Nvidia's CUDA, but AMD / ATI's GPUs are also competitive.

Dave Helmly mentioned in the comments below the video that while workstation-class GPU cards (Quadros) will get the most boost, consumer-level cards with CUDA support will also see a significant improvement. That's nice to see, since the only real difference between workstation cards and their consumer equivalents is the drivers, customer support, and occasionally a physical port.

There's no doubt that GPU acceleration support will continue to snowball in the future. That means great things for R3D.
 
This will be standard stuff within 6-12 months for major NLE software package. Both Microsoft and Apple have 64bit OS's. Apple with snow leopard has enabled the ability to leverage as many processors and GPU cores as you have available with their Grand Central and Open CL frameworks. We should expect nothing less than Final Cut and even iMovie to support multiprocessing and GPU acceleration via those Apple frameworks in the next 6-9 months.

we'll see....
i really doubt final cut will have this ability in 6-9 months
the first opencl drivers were only released by nvidia and amd in the last month....and given apples track record i really doubt they can jump on it that fast...
they still gotta bring quicktime into 64bit first
http://arstechnica.com/apple/reviews/2009/08/mac-os-x-10-6.ars/6
 
1- the first things this app needs is stability, I'm suffering from severe crashes with 5K+ files multi format project.. especially when started to implement AE comps in the timeline.. also severe loading times with media encoder.. the whole project has to be loaded first before you can encode a minute..
of course people here knows lots of crashing is very embarrassing when you have clients beside you.. and of course getting on your nerve..
I know that every app around the world crashes.. but I wish this one doesn't..
I'm not kidding I got Core i7 with 12Gigs of RAM and vista 64..
Stability is A BIG BIG issue..

2- since CS3 I wished that the remove grain plug-in to be available in Premiere.. also to be mapped to the GPU would put me in the LALA Land..

3- a stabilization tool would also be fantastic.. so one doesn't have to use third party mercalli.. etc.. no big deal mercalli does a good job.. but I'm sure one from adobe would kill everything else in the wild..

4- one of the most missing stuff in PPro that it doesn't have a good codec for intermediates and archival purposes, a wavelet codec like prores and cineform with the ability to store 10 12 16 bits would be perfect.. 32bit floating point would be also good for HDR stuff..

5- I wish for a real full screen mode with on/off shortcut like FCP's ..

6- fix the adobe camera raw plug-in for ppro.. the plug-in pops up anytime it wishes without notice.. when I didn't ask for it..

7- I wish to see my language in the voice to text transcription.. which is Arabic,,

8- in project manager, I wish the exported project to contain all the files that are linked inside AE comps,, and of course relinking them to the AE comps.. also the AE comps themselves to be copied with that exported project..

9- background rendering withing the application for specific sequences I choose,, also auto render like FCP is cool... unless its really no need for this with the mercury playback engine..


will write more when I remember..

thanks,
 
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