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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Pluraleyes & RED

Paul Schneider

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So I have a couple projects shot on EPIC that I want to do some directors cuts on. They were all dialog, slated and shot with a professional sound guy capturing solid third party sound. I also ran with a little button mic in the camera and captured scratch sound through the camera, which is soft in a lot of points....but clear.

I thought maybe I'd be able to do the entire rough cut in premiere using an all r3d workflow...maybe using Pluraleyes to sync everything up. However it seems that the way the sound is captured to the RED files confuses Pluraleyes to no end and nothing will sync up.

Do I really have to spend a zillion hours transcoding to *gasp* HD quicktime in order to get these sound files to line up? I mean, I could do the old fashion hand alignment, but thats another few days.

Someone have any tricks here. Something I'm missing?
 
Do the sound files from the professional sound guy have time code that was synced up with the camera? If so, you can sync everything from the shoot in seconds using RCX-Pro
 
PluralEyes should work. Have you contacted Support?

Bruce Sharpe
Singular Software Inc.
 
Question about this: When you sync up in RCX to external audio, as I understand it, that won't carry over to Premier, right? You have to transcode to get them as one file???
 
Question about this: When you sync up in RCX to external audio, as I understand it, that won't carry over to Premier, right? You have to transcode to get them as one file???

That is my question too. My system is fast enough to keep a completely R3D pipeline in edit. I want to sync sound without transcoding. Perhaps RC-X will export R3d's with the new sync sound? I'll have to check this.

Pluraleyes is a bust with R3D on the Premiere timeline...at least so far. Will contact them and see whats up but I'm not sure it will work. If someone has actually done it without transcode please let me know.
 
have you thought about log and transfer in FCP to create a quicktime wrapped file. Much faster than transcoding.. and then bringing that new quicktime into plural eyes?
 
Well. Played a bit more. Using the TC RC-X was able to match up most everything with the auto match feature. I'll export trimmed R3D's and that should be what I need. Would be nice to be able to achieve this sync quickly with the raw files as shot directly in Premiere as this would save some steps and some space, but thats probably an Adobe issue.

If I had not shot timecode on the audio like many low-fi shoots go this would've been a much bigger issue I think.
 
Ok. New question. I've been able to sync the files with RC-X but I don't seem to be able to export the the new R3d's with the external sound. I've enabled the audio in the exporter and tried all manner of configurations but no dice.

I would love to be able to apply the audio settings to a clip and have them then be used on every clip in my bin. RC-X seems to forget the audio settings applied to it when I click on a new clip in the bin...perhaps I am doing something wrong here. Please enlighten if you have the knowledge.
 
Why don't you sync in Premiere Pro with the common timecode?

Michael
 
Why don't you sync in Premiere Pro with the common timecode?

Michael

The files seemed a bit jumbled and overlapping. I can go in and synchronize some of the individual clips in premiere, but other require finding the slate points manually and clipping them down before there can be sync. It's very possible I'm not doing it correctly as I'm a director and not normally focusing on the the details of syncing sound. In the past pluraleyes had done it all just fine.

RC-X actually works perfectly, though I am really unclear why exporting (transcoding) a prores from the program will sync and attach external sound perfectly but doing an identical export to trimmed R3D's will not. Is this a limitation of some kind or just a bug?
 
Red Giant's having their 40% off sale today.

Considering buying PluralEyes 3.1.0 for use in Premiere CS6 on Win7.

Is 3.1 a good solution for synching now?
 
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