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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

November 30th....

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Jarred Land

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Jim is deep in the bunker so I am going to kick this off....
 
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First an update on the ASIC issue Jim talked about last week.

The RED engineering team has worked 18 hour days through the holidays and have completed the majority of new layout for scheduled new metal spin. There are still many hurdles to overcome, but the team is making huge leaps forward every day. I wish you guys could see how hard these guys are working. When they are done, we all are going to owe them a round (or six).
 
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Before we get to Scarlet, I have a quick update on RED RAY.

We haven't said much about RED RAY in the last couple months, but there definitely has been alot of development happening. With feedback from our partners and many of you, we have moved the RED RAY PRO ahead of RED RAY Consumer....

Pricing will be announced before release :)
 
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Meet the RED RAY pro...

RR_20.jpg
 
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RED RAY PRO

* Decode .R3D RAW files to 5K 30 fps
* Decode .RRD (RED RAY Distribution format) 4:4:4 files up to 4K @ 30 fps
* Up to 12 channels of compressed or uncompressed 24-bit audio

* Optional media and local link encryption
* Gigabit and Wireless 802.11b/g/n Ethernet
* Local Touch LCD UI and dedicated transport controls

* 4 x DVI-D Program Outputs (four 1080p / 2K image quadrants, A B C D)
* 4 x HD-SDI 3G Program Outputs (four 1080p / 2K image quadrants, A B C D)
* 1 x HDMI Preview Output with Audio
* 2 x DB-25 Digital Audio Outputs

* Rack mount
* Redundant power supply possible
* 4 x USB-2 ports
* e-SATA port
* GPIO and automation support
* FireWire 800 port
* 2 x Customizable front storage slots
* Compact Flash support

RED Ray Pro- January- February 2010
RED Ray Consumer- Spring- Summer 2010

... unless we have major issues we don't anticipate.
 
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OK.. now for SCARLET.
 
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SCHEDULE

Given that current delay in the ASIC development, we now see the following schedule.

Remember.. the goal posts move everyday. Sometimes they go backwards, sometimes they leap forward. The two things left are the ASIC and firmware. It took us 2 years to get where we are now, another couple of extra months to get where we need to go for a solid, new feature firmware for the new cameras. That is one of the main reasons for the Tattoo program, which will be extremely limited in numbers.

Tattoo- early 2010
EPIC S35 Stage 2- NAB 2010 (or shortly after)
EPIC S35 Stage 3 & 4- pre-summer 2010

Scarlet 2/3" (both models)- May-June 2010
Scarlet S35- Summer 2010

This presupposes that there are no other major surprises.....
 
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18MM RED PRO PRIME

the 18MM lens is on track and the Optical cells are now finished. Pre-Production Units are being assembled right now and are due in our hands in 2 weeks time. Limited production (pending the results from those first units ) Is scheduled to start end of December.
 
Mini Primes ( Photo )

The first 3 ( 50mm, 25mm, 16mm ) are complete. The quality of these optics are incredible. The 6mm and 8mm are due in December. We can project these lenses in Lake Forest, anyone who is interested can email me and come check them out.

removable.jpg
 
BOMB EVF ( PHOTO )

The Bomb EVFs are now out in the wild being tested by some of our beta testers. Production has begun on the mechanicals and the optics. One great new feature that just snuck in in time for production is the Bomb EVF now has an internal heater, to allow for extremely cold operation. BOMB EVFs will work with all RED CAMERAS, including the RED ONE. Shipping is slated to begin end of January.

bombevf.jpg
 
RED STATION ( Photo )

RED STATION has also entered pre-production. Each "Module" can work with the base station in a stack of 1 to 4 units, or independently via Firewire 800, 400, ESATA or USB 2.0.

STATION.jpg
 
Scarlet 8x Fixed ( Photo )

1259699942.jpg
 
Scarlet 8x and Scarlet 2/3 removable ( Photo )

1259652458.jpg
 
25mm Mini Prime ( Photo )

1259682119.jpg
 
We also have something new...

1259647210.jpg
 
REDCINE - X

There will be a new version of REDCINE-X released this Wednesday with a ton of updates.

Here is just the short list:


Video Player - Anamorphic Aspect fix
Video Player - Fit width/height/both options
Video Player/Audio Player - Preroll added
Video Player - Next Frame and Previous frame keys fixed
Video Player - caching improvements
Video Player - opengl improvements

Rocket: 4.5K scaled output to a 4k monitor
Rocket: Rocket Breakout Box support
Rocket: dual-link SMPTE352 ANC bit handling fixed on Rocket HD-SDI out
Rocket: frame color problems on old macpro workarounds implemented

Export - DPX Software mode added
Export - DPX Rocket output
Export - DPX snapshot added
Export - Quicktime output bug fixed
Export - Upscale 2048x1024 to 1920x1080 support (for Rocket modes)
Export - Burn in now works for Stretch XY
Export - Avid export restructuring
Export - Ale is now automatically exported when choosing an avid export.
Export - Croping/Fitting via Framing Settings
Export - Crop Height 0.9 fix
Export - Software Zoom/Crop fixes added.
Export - Detailed logging added to export start.

Win32 - Rocket Detection on start fix
Win32 - File menu /Exit option fixes

Gui - Escape and return shortcuts added to Select Exporter dialog
Gui - Spacer slug drawing while dragged fixed
Gui - Select Exporter Dialog - Positioning of header fixed
Gui - Select Exporter Dialog - Ok/Cancel buttons sizes fixed
Gui - Select Exporter Dialog - Incorrect resolution being selected while editing a preset fixed.
Gui - Select Exporter Dialog - Burn in color boxes now show colors properly on load/edit
Gui - Select Exporter Dialog - Burn in Lower right combo box fixed.
Gui - Select Exporter Dialog - Output to selected folder options re-enabled
Gui - Select Exporter Dialog - Misc Text alignment and theme fixes
Gui - Select Exporter Dialog - Background fixed
Gui - Select Exporter Dialog - disabled non-functioning fit/resample options in the dialog. - use framing tool for fitting clips
Gui - Modal fix for dialogs
Gui - Slugs now only update on release while being edited from the right.
Gui - Ext Audio Channel items hidden
Gui - Project saving/loading
Gui - Added Clip Framing tool
Gui - Added Clip Framing Presets
Gui - Removed white background on export tool corner
Gui - Saves and restores all window positions on start and exit.
Gui - Apply to bin, selected in bin, timeline, selected in timeline added to various tools as appropriate.
Gui - Saves selected presets and apply to options between sessions.
Gui - Remembers the last directory used for save/open dialogs
Gui - Bin - Delete clip from bin added to right click context menu.
Gui - Bin - Metadata viewer added to right click contact menu.
Gui - + - and "apply" controls normalized across tool windows.
Gui - Bin and filebrowser zoom settings are now remembered between sessions.
Gui - Active bin tab is remembered between sessions.

Mike Seymour from fxguide.com & fxphd.com has put together a great little video on showing the RED Rocket™™ in action in REDCINE-X and ROCKETCine-X that is worth watching.

 
Scarlet 8X and Nikon D3 ( for scale )

8D3.jpg
 
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