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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

News on Color integration may be posted here...

Fantastic - thanks for posting this guys.

Still in shock.
When the heck has the mothership ever done this before ?
never ever.
Unreal.
 
It's both parties. I cannot say how I know. I might have made it up.

And so far, in the demonstration I saw, it was the Primary In "room" that was demonstrated as working with the R3Ds natively. Makes sense.

That does make perfect sense. Color would know it was working on REDCODE, bring up additional options in the Primary Room and let all the other rooms be the same.

Do you have any feel for how far along things are and when this might actually hit the real world?
 
Obviously no one is giving dates other than the enigmatic "soon". It seems to be working fine inside the primary room, but I never saw anyone really do a proper grade with secondaries or masks, so it may or may not be stable. The "send to color" command from FCP doesn't seem to be available yet as the demo just involved switching apps to a pre-setup Color project. I'm definitely really excited to work with it especially if it supports relinking the R3D's when sending to Color when you are editing pro-res in the timeline.
 
just got back from the FCP Supermeet, Apple gave a cool presentation without a fucking drop of new info. Boo!!
 
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