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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

new REDCINE-X feedback

i'm just having troubles tonight... david your comparison looks good! however the zip file seems to be corrupted once i download it. maybe it's just me who knows... probably time for bed.
 
i'm just having troubles tonight... david your comparison looks good! however the zip file seems to be corrupted once i download it. maybe it's just me who knows... probably time for bed.


Checking that now.

Nope. No Problem. the file is fine. If you open it in RA, you have to use the open command in the menu.

david
 
Jim, it's pretty kick ass! Here are my initial thoughts.

All of this is on my MacBook Pro (3 yr old)!!!!

1. Its a very lightweight program on the computer system. at 1/8 or even 1/4 debayer, if I let it buffer for a minute I can play footage at real speed with audio and with the grade applied! Very helpful on set/location!

2. I LOVE the curve memory buttons! I love the curve sliders.

3. I love the moving/preview thumbnails for looking at the files/bins

3. I love the modularity, I can use the functions I need and arrange them around how I like....

4. Big jump from 54 to 90, what up?

5. RedCine-X is so much better and more NIMBLE than its predecessor RedCine. (I agree no need to support RedCine, its' a dinosaur in comparison)

I cant wait to cook/grade a job on my tower/rocket.

Prost,
Rich
 
4. Big jump from 54 to 90, what up?

A ton of work integrating the new color science plus alot of performance and reliability improvements. We hope to get back to faster updates but the new color sci was a big one.
 
Thanks for making Redcine-X available on Windows. Just had a play with an old firmware 12 (!) clip and it looks nice!

One detail, is there a way to get the histogram to scale so it fits inside the window? I can resize the window but the plot gets bigger by proportion, and peaks stay offscreen. I'm running Windows XP SP2 (32 bit).
 
Hmm, just tried Build 90 but it crashed on me the first time, and hung on me the second time. This happened after I imported an .rcx file I saved in Build 84. Only the first clip showed up on the timeline, though they all showed up in the browser.

When I tried to scrub through the timeline to find the missing clips, the workspace went white, then a few of the dock panels went white too. Then the app crashed. Should I have uninstalled Build 84 first? And should I not import .rcx files from previous builds?
 
Thanks a lot! Its a really big step. Love LUT and the new color wheels.
BTW still don´t have any sound with Windows and no quicktime output. Am I doing something wrong?
Marc
 
Hello Red Team.

I know RedCine-X is alpha.
We have one error repeating a lot in the log file. See fragment below.
Is there something we can do?
Runing WinXP SP3 32bit here. 8GB of RAM but WinXP does see only 3GB of course.

Thanks
Priit

Fragment of the log:

REDCine-X 90 Starting...
RedRocket( Driver: 1.1.4.0 Firmware:1.1.6.8 Serial#: 30090175 ) PCIExpress( Ok: True Speed: 250 Width: 64 Count: 8 ) Status(4891, 59.000000 59.000900, 1.001556 1.505837 2.502632 3.172839 5.239277 11.872511)

No Memory Available: Unable to allocate primary Image buffer Size: 4096x2304x4Cx1B

Unable to retrieve frame from RED Rocket™ - Reason: 8

No Memory Available: Unable to allocate primary Image buffer Size: 4096x2304x4Cx1B

Unable to retrieve frame from RED Rocket™ - Reason: 8

No Memory Available: Unable to allocate primary Image buffer Size: 4096x2304x4Cx1B

Unable to retrieve frame from RED Rocket™ - Reason: 8

No Memory Available: Unable to allocate primary Image buffer Size: 4096x2304x4Cx1B

Unable to retrieve frame from RED Rocket™ - Reason: 8

No Memory Available: Unable to allocate primary Image buffer Size: 4096x2304x4Cx1B

Unable to retrieve frame from RED Rocket™ - Reason: 8

........................................................................
 
bugs n' stuff

bugs n' stuff

bugs in windows...

1. histogram always stays in background, will not move to top

2. in the timeline, if you accidentally (or purposefully) scale your clip all the way down, the controls invert and it's just kinda weird.

3. could be me, but I can't get the framing tool to crop...

requests...

1. could we get some kind of toggle button in the monitor?

2. could we get some elapsed render time/estimated render time left in the export window?

3. how about 1,2,3,4, 5 numeric shortcuts to change resolution from full, to half, and so on...

4. can the default color/gamma space be set to redcolor & redgamma? and/or can you enable custom workspaces/shortcuts?

5. for mac, can we get a minimize button?

6. and of course, undo would be nice.

thoughts...

Really great stuff, the new FLUT™™ implementation is awesome! Thanks Graeme, thanks everyone!
 
Wow, Redcine-X seems to be coming along nicely. The Lift/Gain/Gamma controls are a really nice unexpected addition. I recall bothering Ted like three years ago or something at that NAB New York screening about whether the raw processing app would have 3-way color correction or RGB curves.

My only real issue with the app as it currently stands is that it's a bit awkward to work quickly from shot to shot. This could probably be fixed with a couple of simple changes:

1) Have keys to move to the next/previous shot.
2) Shot shout boundaries in the scrubber at the bottom of the viewer window.
3) Have some visual indicator in the bin and on the timeline of whether a shot has had its settings changed from the camera metadata.

And while this isn't strictly necessary, it might also be nice to be able to just get rid of the timeline and easily load shots directly from the bin into the viewer and use those next/previous keys to move through the list in the bin.

Also, the ability to save looks along with clip files, either via RSX files saved to clip folders (like RedAlert) or via changing embedded metadata would be really useful.

Oh, and currently there doesn't seem to be any way to re-link moved clips. This is particularly problematic when combined with the previous issue; if your clips move and become unlinked in Redcine, there's no way to re-associate them with your grading data.
 
And while this isn't strictly necessary, it might also be nice to be able to just get rid of the timeline and easily load shots directly from the bin into the viewer
Just drag them from the bin to the viewer.
 
Just drag them from the bin to the viewer.

Yeah, I found that, but with no easy way (that I can see) to move to the next/previous clip when you've loaded one from the bin, it's really tedious to work with a lot of clips like that; you have to go back to the bin and drag each one in individually.
 
Yeah, I found that, but with no easy way (that I can see) to move to the next/previous clip when you've loaded one from the bin, it's really tedious to work with a lot of clips like that; you have to go back to the bin and drag each one in individually.
Agreed.
 
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