Alexander Ibrahim
Well-known member
My take is that Apple took a huge gamble here on Randy Ubilos' vision of the future in the same ways they've taken huge gambles on Jonathan Ive's vision of the future.
I applaud that, regardless of if I like the outcome.
Seriously - we need companies to innovate, and innovation takes guts.
Time will tell if that gamble pays off. Personally, I liked iMovie HD much better than iMovie 8.
You are entitled to your opinion of course, but I disagree.
I like the current version of iMovie better than Final Cut Pro or the earlier interface in iMovie.
What I think happens though is that people conflate the value of an interface with the fundamental capabilities of the application underneath.
There is no question in my mind that while Apple took a huge interface leap forward with iMovie, they also really restricted its capabilities. Its definitely a less capable editor than the last iMovie versions before the interface change.
Frankly, I see Apple's point. iMovie was getting too complex - too professional. It was definitely satisfying more potential user needs, but at the expense of making life more complicated for people who jsut want to slap together a vacation video or a few minutes of their kids birthday party.
iMovie was never intended for us, it was never supposed to approach a professional tool.
Now some of the interface cues from iMovie are available in a tool that is supposed to be professional in its fundamental capabilities.
Yesterday, I tried to edit a movie in iMovie on my iPhone and just couldn't deal with the UI. I quickly went back to ReelDirector which is much more intuitive.
Really? More intuitive? I doubt it deeply and profoundly.
Its that you are a professional editor, and you already have a strong skill set, and familiarity with products that do things the "Avid Way" which, let's face it, is what every professional NLE has done until now. With good reason.
So, you have to not only learn a new interface ... you have to UN-learn a skill set so practiced its almost muscle memory. That isn't going to be easy, and its going to take discipline on your part.
Perhaps I should say OUR part.
Intuitive? That's another matter. Hand FCP 7 or Media Composer 5.5 to a grade school kid who's never used an NLE of any sort before see how long it takes them to learn, on their own without instruction or training materials, to become productive.
Repeat the experiment with FCP X. That's intuitive.
In Mr. Ubilos' defense, he is the guy who led the first team that created Premiere, then left Adobe and led the team who created what is now Final Cut Pro.
Personally, I don't think the new Final Cut Pro X UI will catch on. Randy Ubilos must think it is a superior workflow but just because a UI is better, doesn't mean it will ever become the standard. They really should have created two UI options in preferences and let users decide.
So, wait ... you want to bet against APPLE on interface design?
Your argument cites the fact that the lead developer is also the one who had a key part in turning a similar products interface and market prospects around?
I'd bet you a complete Red Epic M 3D rig, including Optimo lenses and cameras- but I think it would feel too much like stealing from you.
I also suspect they may have inadvertently and irreversibly undermined the "brand value" of FCP to professionals by pricing it too low.
That is the most profoundly stupid and short sighted attitude I've ever seen in a professional.
I've seen it with ravings that Red cameras are "too cheap" as well.
You fundamentally need to decide: Are you in the business of motion picture editorial, or editing suite rental.
I urge you to examine the example of writers. The printing press and invention of cheap methods of creating paper & pencil - later word processing didn't stamp them out of existence.
In fact real writers have proliferated, and their earnings during their working life have increased dramatically. Any third rate novelist today earns far more than Shakespeare did.
No ... cheaper better tools is just better for any industry.
Of course you'll have to compete on your skills, not your tool box.