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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

New Build 16 features...

Incredible news. Pre-record is a huge thing for us wildlife filmmakers along with all the other incredible changes. Thank you Jim and the RED team for this incredible camera. First day of shooting a feature on RED 1601 starts tomorrow in Kenya. Very tempted to update to build 16 considering all the improvements.
 
I am wondering if build 16 .r3d files are any quicker to output to other formats. I'm getting about an hour per minute going from 4K 16:9 to 1080 DPX with a 8-core Xeon, on a feature this transcoding is going to be a killer.
 
I am wondering if build 16 .r3d files are any quicker to output to other formats. I'm getting about an hour per minute going from 4K 16:9 to 1080 DPX with a 8-core Xeon, on a feature this transcoding is going to be a killer.

Beta will not be faster. But we are going to go through an extensive optimization of the code as soon as Rob has some time. Things should pick up from there.

Jim
 
Beta will not be faster. But we are going to go through an extensive optimization of the code as soon as Rob has some time. Things should pick up from there.

Jim

Hope to get faster Output in up coming development from RED softwares for a QT 2K or 4K based files so we can do another choice to grade the RED files in a proper acceptable speed.

CHEERS,

STEW.>>
 
Stew: 2K works fine

wedowee: REDCINE won't be available on beta release, but should be here very soon (I'm working on it as we speak).

Apple doesn't release our REDCODE QT component, we do (http://www.red.com/support). It has not been tested with 7.5 yet.

Thanks Rob. Does that mean old RedCine will read the new build 16 files? (Just trying to see how our workflow will change if we will be without RedCine.)
 
Thanks Rob. Does that mean old RedCine will read the new build 16 files? (Just trying to see how our workflow will change if we will be without RedCine.)

Older REDCINE will NOT read Build 16 files. We hope to put out a new REDCINE later this week.

Jim
 
So what kind of in-camera voodoo allows 1080 playback of the Redcode RAW realtime when 8 Xeon cores can't do it? You must have shoehorned some serious processing power into that camera. Jim, Red never ceases to amaze me!

Have you thought about putting that realtime 1080 Redcode RAW playback functionality into a card that we can put in our workstations to take the strain off the host system processors altogether? Is something like that possible?
 
So what kind of in-camera voodoo allows 1080 playback of the Redcode RAW realtime when 8 Xeon cores can't do it? You must have shoehorned some serious processing power into that camera. Jim, Red never ceases to amaze me!

Have you thought about putting that realtime 1080 Redcode RAW playback functionality into a card that we can put in our workstations to take the strain off the host system processors altogether? Is something like that possible?

aja red card ?
 
So what kind of in-camera voodoo allows 1080 playback of the Redcode RAW realtime when 8 Xeon cores can't do it? You must have shoehorned some serious processing power into that camera. Jim, Red never ceases to amaze me!

Have you thought about putting that realtime 1080 Redcode RAW playback functionality into a card that we can put in our workstations to take the strain off the host system processors altogether? Is something like that possible?

RED RAY is a step in this direction....
 
Well done for continuing to improve the ergonomics and enabling loop record.



Mike Brennan
 
Hmm, just thought of something. Does this mean I'll I be able to go dual link HD-SDI out of the camera into a Bluefish Lust|2K card (or AJA, or whatever card you have) and have real-time .r3d to DPX conversion at 1080p?
 
Wow. That's an awesome set of features, guys.
Thank you!

Maybe there's room for some sleep now....or a vacation...
 
Hmm, just thought of something. Does this mean I'll I be able to go dual link HD-SDI out of the camera into a Bluefish Lust|2K card (or AJA, or whatever card you have) and have real-time .r3d to DPX conversion at 1080p?

You will get 1080 dual link PLAYBACK into whatever you want.. What it does from that point is only limited by what your system can do with that signal.

If your Kona card and system can generate DPX files in realtime from the HD-SDI stream, then the answer is yes... remember, just on playback for now.
 
RED RAY is a step in this direction....

I really hope a GPU or dual GPU based RED hardware accelerator card is possible, be that internal or a combination of internal and external card...something to debayer and export .r3d in real time...or faster...

My Mac Pro 3.0 is currently on a 22 hour export session...I can imagine what would this card mean to large productions. I'm guessing you'd sell a ton of them.
 
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