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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

New Build 16 features...

you would be surprised if you knew how much work Jim personally put into the development of build 16.. He outlasted us many of nights....

Damn man. Really impressive. And it's like someone else said, you guys really were listening...and listening intently. Great job! Now if only I could get my hands on a camera.
 
* Also need new FCP Log & Transfer plugin (will be available soon)


Jim

I must be the only person geeking out about this one, then again, I don't see a lot of editors hanging out on here...

Of course, the whole build is awesome, and the DP in me is freaking out, I just wanted to send a little love down ol' Editorial way.

Much Love Red Team, and Jim.
 
Chris Duncan (a good friend of mine) is coming to town... he's an X-Games BMX Silver Medalist. I think some slow mo backflips are in order... maybe some tailwhips. I feel some footage posts coming on!

-Thor
 
All I would like to say is "Thank You"
 
render

render

* QuickTime codec now supports full resolution reference files and full render quality output



does this mean that we are rendering to .r3d or to ProRes/other codec still in native timelines?



useless side note: quick fix for proxies running slow and choppy in fcp, throw the 512x256 proxies into a 1024x512 REDCODE timeline - closer realtime - though orange render - and no fuzzy playback.
 
Backwards compatibility

Backwards compatibility

Will the new QT Component, L&T and REDCINE be compatible with build 15 RED footage? I would assume/hope so.

Yes. The new versions of the post tools are compatible with any recordings made with older builds of camera firmware.
 
AWESOME!!! Well done and thank you to everyone at RED!

Stuart, just to super-clarify, all post tools will be backwards compatible with all previous builds? We have a ton of stuff shot on b12, and we should be good?

PS- it's cool to constantly be thanking the manufacturer
 
Download a new camera...for free :) ...that's a pretty futuristic concept :alien:

There's a load of great new features, not to mention all the work gone into completely recoding everything for Build 16...when do you guys sleep? Thanks in advance for all your hard work - I hope we can all produce material to do this "new" camera justice...I can't wait to see the footage...
 
New Build 16 features...
QuickTime codec now supports full resolution reference files and full render quality output
Jim

Will B16 REDCode RAW Quicktimes be supported on the Mac at resolutions up to 2K ?
 
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