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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

New Apple MacBook Pro 14″ and 16″ with M1 Pro and M1 Max Chips Announced

DaVinci Resolve + M1, M1Pro & M1Max (Playback Stress Test)

By Learn Color Grading


 
M1 Max vs Intel 16" MacBook Pro: Just Benchmark Madness!


by Max Tech


 
M1 Max First Benchmarks! This is INSANE!

By Jerry Schulze


 
macOS Monterey Review — The M1 Pro / Max Update!


By Rene Ritchie


 
14" M1 Max vs 16" M1 Max: What's the Difference?


by
Jerry Schulze



 
Apple Slicon Comparison! M1 VS M1 Pro VS M1 Max! Benchmarks!


By AppleInsider


 
Don't Make This Mistake! - Why I chose The 16" MacBook Pro with 64GB Instead of 32GB


by Glen Reed


 
If your iMac supports it, you can connect it to your new MBP with the proper ThunderBolt cable setup. Then on the iMac press CMD+F2 and it should flip into target display mode. So you will need a TB3 to TB2 adapter and then a TB2 cable to connect the two systems. If it's the 27" 5K model, it will only run in 4K resolution or lower, not 5K. I think because of that 4K/5K thing, 2015 and newer iMacs, including the iMac Pro, don't support Target Display Mode. I know the iMac Pro for sure does not, have not tried myself on a 2015.

Any experience with Duet Display?
 
Mine arrived today. M1 Max 32 core, 64GB RAM. It's very early on but I had 6 streams of monstro 8K with picture and picture effect with some blurs all playing at Full res premium at around 20-22fps in Resolve 17.4 (4k DCI timeline). noise reduction knocked it down considerably. So, nothing too scientific yet. Performance in FCPX seems similar. A lot of testing remains though but so far pretty impressed.

Whoa whoa whoa, so your maxed out M1 max did *six* full-debayer 8k PiP streams at 20fps on a UHD timeline? Spicy.
 
M1 MAX | Can It Handle Pro Video Formats in Resolve? | R3D, ProRes, BRAW, ARRI RAW, DNG

By Tyler Edwards




00:00 Hi
00:55 Intro & Reason for Video
02:16 Activity Monitor
02:49 Overview of the Test + Showing Settings
04:40 Node Tree/RAW Settings
06:51 RED HELIUM 8K 18:1 R3D
07:27 Noise Reduction Settings (Forgot to Mention That)
08:03 RED KOMODO 6K LQ
08:48 RED MONSTRO 8K 10:1
10:29 Canon R5 8K RAW LIGHT
13:00 1DX Mark III 5.5K RAW LIGHT
13:54 R5 10-Bit H265
14:52 DJI INSPIRE 6K RAW
16:14 DJI Air2S 10-bit 5.4K
17:10 ARRIRAW UHD
18:14 BMPCC6K BRAW 6K 8:1
18:52 URSA 12K Q1 12K
19:38 URSA 12K 12:1 12K
20:47 8K ProRes 422 HQ
21:17 4 Streams of 8K ProRes?!
22:34 Activity Monitor Check - Did I Get too Much Memory?
24:11 Rendering Results
24:53 Thanks for Watching
 
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Mine arrived today. M1 Max 32 core, 64GB RAM. It's very early on but I had 6 streams of monstro 8K with picture and picture effect with some blurs all playing at Full res premium at around 20-22fps in Resolve 17.4 (4k DCI timeline). noise reduction knocked it down considerably. So, nothing too scientific yet. Performance in FCPX seems similar. A lot of testing remains though but so far pretty impressed.

Good lord, I'm getting nowhere near that. On my M1 Max 24-core, 32GB RAM, a single stream of 6K Helium footage maxes at around 16-17fps playback at Full Premium. That's with GPU set to debayer/decode. Debayer alone knocks it down to ~9-10fps. No grade or effects applied. Obviously I'd imagine some difference between the 24 and 32 core variants, but 1 stream of 6K at 16fps vs 6 streams of 8K at 20-22fps seems like a massive discrepancy.
 
M1 MAX | FCP vs Resolve | What Renders Faster?

By
Tyler Edwards




Doing some render tests in Final Cut Pro and Davinci Resolve....figured I'd share the results with you :) (Render comparisons and FCP playback) Also, I forgot to list the specs of the laptop in the video, so here they are: Apple M1 Max Chip 10-core CPU 32-core GPU1 6-core Neural Engine 64GB unified memory 4TB SSD storage



00:00 Intro
02:38 FCP Playback - RED KOMODO 6K LQ
03:56 FCP Playback - H265 Canon HEVC
04:19 FCP Playback - Canon 8K RAW Light (R5)
06:15 FCP Playback - 8K R3D (REDCODE RAW)
08:24 FCP Playback - 8K ProRes
09:02 FCP Playback - 4K ProRes
09:40 Render Test Info
11:29 RED KOMODO 6K LQ
12:03 Canon H265 HEVC
12:44 Canon RAW Light (R5 8K)
13:08 R3D 8K
13:43 8K ProRes
14:09 4K ProRes (LOL)
14:36 Ten Minute Render (KOMODO 6K LQ)
15:37 Outro/Conclusions
 
Testing 16" MacBook Pro M1 Max (64G) with Davinci Resolve and Red Digital Cinema R3D files

By
Philip Grossman



I recently received my new 16" MacBook Pro with the M1 Max chip and 64G of memory. I had been asked by multiple people to do some real world testing of it with Davinci Resolve and RED Digital Cinema R3D footage. The goal of the tests were to mimic my personal work flow to see if the laptop can be used in the field the same way I use my MacPro desktop. I started by creating a multiple UHD 23.976 time lines as this is what a majority of my work dictates. Each time line as a specific RED Digital Cinema asset at the standard resolution and frame rates I shoot. I set the RED RAW setting to Full Premium Resolution and a bit depth of 16 so it will stress the hardware. A total of 6 time lines are as follows 6K 24 6k 40 8k 24 8K 30 8K 60 8K 120 The final time line I placed two 8K clips with one set up as a picture in a picture. Finally I render out each time line using three (3) different CODECS Prores 422 HQ H264 H264 I compare the times against the same time lines rendered on my MacPro Tower. All material is stored and played from a Glyph Atom RAID unit connected via USB-C to each machine. The drive has a max sustained throughput of approximately 900 MB/s RENDER COMPARISON: The desktop machine is a MacPro 16 Core (32 thread) with 96G of memory and a VEGA II GPU. It is running the latest version of BigSur (11.6) RESULTS: The new MacBook Pro M1 Max is an amazing work of engineering. I was able to play everything at full resolution and color bit depth of 16. Note I would never operate like this except for critical color work. Typically I set the bit depth to 10 and either set the solution to 1/2 Premium or utilize time line proxy. The new MacBook function almost exactly like my desktop. The only place the desktop still wins is in rendering. On average the desktop rendered each time line twice as fast. I suspect this is primarily limited to the number of CPU threads in the laptop (10) even though it has hardware blocks for the various CODECs. The desktop has over 3x the number of CPU threads yet was only twice as fast...I can not wait for the D1 (thats what I think they will call the Desktop chip, but I could be wrong :) with 20 or 30 cores. If you have any questions please feel free to contact me at info@pgpimages.com
 
INSANE Video Editing on MacBook Pro M1 MAX | Tests & Reaction

By Joey Helms





0:00 Intro
0:39 Unboxing & Overview
2:01 Design
3:30 Hardware
5:53 Playback Test of 8K Footage (R3D, R5, A1)
8:59 3D Tracking & Render Test
11:09 Video Export Render Test
12:54 FCPX vs Premiere Pro vs Resolve
16:50 Price & Conclusion
 
Macbook M1 Max vs M1 Pro FCPX Comparison - How fast do videos export in FCPX?

By
Scott McKenna





0:00 - What computers am I comparing
0:39 - What this video will answer
1:13 - How the test will work
2:30 - 3, 2, 1, GO!
2:36 - Consider this before buying a NEW computer
3:14 - EXPORT TEST
3:38 - The results
3:50 - 16" Macbook Pro secret feature
4:58 - High power export test
5:30 - The results of high power test
5:38 - Where high power mode can make a difference
6:25 - Who these computers are for.
 
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