Carlos Prio
Well-known member
Hello Guys!!
Forgive me for asking the same question that has been asked over and over gain but I am having some issues.
Gear- Mac Pro 8 core 2.26mhz, 16 gig ram, ATI 4870 & Nvidia GT120
SW- FCP 7, Color 1.5.1, Redcode Plugin 2.9 beta, 10.6.2, Qt 7.6.3
01. First and foremost I have been RA/RRing to ProRes for over a year with great success but have recently made a commitment to integrate "Color" in-house. Our goal is the best possible workflow to achieve the very best image quality for spots and Music Videos.
02. So today I ingested 2k 120fps R3ds via Log & Transfer set to NATIVE. Worked without a glitch
03. Cut a 30 sec. spot. on a 2048 X 1024 Prores 4444 timeline... also works flawlessly and even looks great on screen.
04. "Send to Color"
05. Start by tweaking Exp. & Kelvin in the "Red" tab and then I proceed to the other rooms.
06. Color Project is set to 1920 X 1080 (also tried 2K) QT ProRes 4444, Floating Point
07. I render
08. "Send to FCP"
09. a new seq "from Color" appears in my project... double click, and a cc timeline.
10. when i play it back it looks foul!!! artifacting as if it was a M proxy??? Note- it is color corrected
11. i changed the playback settings etc... nothing!!!
12. What am I doing wrong???
13. And is this the correct workflow to achieve the very best Quality image??? Does Color render a full Debayer???
SIDENOTE-. My bud is yapping about needing a Scratch to achieve 12 bit image quality and Full Debayer renders??? True???
Thanks in advance!!!
Prio
Forgive me for asking the same question that has been asked over and over gain but I am having some issues.
Gear- Mac Pro 8 core 2.26mhz, 16 gig ram, ATI 4870 & Nvidia GT120
SW- FCP 7, Color 1.5.1, Redcode Plugin 2.9 beta, 10.6.2, Qt 7.6.3
01. First and foremost I have been RA/RRing to ProRes for over a year with great success but have recently made a commitment to integrate "Color" in-house. Our goal is the best possible workflow to achieve the very best image quality for spots and Music Videos.
02. So today I ingested 2k 120fps R3ds via Log & Transfer set to NATIVE. Worked without a glitch
03. Cut a 30 sec. spot. on a 2048 X 1024 Prores 4444 timeline... also works flawlessly and even looks great on screen.
04. "Send to Color"
05. Start by tweaking Exp. & Kelvin in the "Red" tab and then I proceed to the other rooms.
06. Color Project is set to 1920 X 1080 (also tried 2K) QT ProRes 4444, Floating Point
07. I render
08. "Send to FCP"
09. a new seq "from Color" appears in my project... double click, and a cc timeline.
10. when i play it back it looks foul!!! artifacting as if it was a M proxy??? Note- it is color corrected
11. i changed the playback settings etc... nothing!!!
12. What am I doing wrong???
13. And is this the correct workflow to achieve the very best Quality image??? Does Color render a full Debayer???
SIDENOTE-. My bud is yapping about needing a Scratch to achieve 12 bit image quality and Full Debayer renders??? True???
Thanks in advance!!!
Prio