Sami Sinervä
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Hey Johnny,
Otherwise, I'd just use a 1080p Sequence and I'd use "Scale to Frame Size" for the media. The only exception to that is if you need to zoom in on the images or if you have a Pan and Scan workflow.
Like I mentioned before, by my experience, "scale to frame size" or manually zooming in is exactly what kills the render time.
I've noticed that the less you scale, the better it works. Therefore scaling 5K footage to 4K timeline works fine, and doesn't add that much to the render time, but going to 2K or 1080p is murder, and it takes 10-20 times longer to render.
Of course, I am not sure if I am missing out on something in my workflow, except for the RR of course. But since I started editing at native resolution, the render time issue went away.