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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

More Options for FCP Offline

Trevor Meier

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The new FCS Log & Transfer tool is excellent... Grading from RAW in Color is a beautiful, beautiful thing. But it is limited in one major respect: there are no fast ways to create acceptably performing offline material.

Editing with native REDCODE is not smooth, even on a fully-beefed Mac Pro with all of the settings turned down. If REDCODE performance can't be improved to an acceptable level, Final Cut users need options for a smooth offline that doesn't negate the benefits of onlining from RAW.

As of right now, there are two options (Workflows 2 & 3 in the RED FCS Whitepaper): Transcode to ProRes 2K on ingest; or re-wrap .R3Ds as REDCODE Quicktimes. Both have unacceptable performance problems for real work:

Option 2 (ProRes) is unacceptably slow on ingest, but editing performance is good.
Option 3 (REDCODE Quicktimes) is fast to ingest, but editing performance is unacceptably slow.

Currently there are no other options (I've tried them all tonight). Transcoding via RedRushes results in different reel names in the Quicktimes, and no way to reconnect to the original media via Log & Transfer. Using Media Manager to Recompress retains the correct reel names, but still provides no way to reconnect via Log & Transfer (selecting Batch Capture causes the Log & Capture window to come up... so it doesn't recognize that these are from a file-based camera). Transcoding the L&T re-wrapped REDCODE quicktimes via Compressor craps out... it seems Compressor doesn't like REDCODE (still testing this).


This plugin is a great step in the right direction. But Final Cut Users need more. We need something we can use every day: fast ingest, and fast editing performance.


The best solution would be if RED improved the performance of the REDCODE codec. Currently playback only uses about 25-30% of my 8 cores - lots of room for improvement.

The next best thing is if there were more options for transcoding to ProRes in the Log & Transfer window, such as 1/4 res. This would still enable the offline/online workflow of reconnecting to REDCODE RAW media for the online.

A third option is for RedRushes to export files in a format that Final Cut will recognize as coming from a file-based camera, so that they can be reconnected via L&T to the original media for the online.


What are your experiences so far with the new plugin?
 
Seems pretty simple:

1. Convert R3d's into Prores at 1/4 res in redrushes.
2. Edit in FCP.
3. Export XML.
4. open XML in textedit.
5. Find all ".mov", and replace with _M.mov
6. Import XML in FCP, and reconnect to M proxies.
7. Send to color.

Works pretty well, absolutely free....
 
Or?:
1 In FCP Log and Transfer r3d files with "native" codec into .mov files.
2 Edit in FCP using the _M.mov proxies.
3 Export XML
4 Import XML reconnect with just .mov (r3d wrapped mov)
5 Send to Color.
 
Seems pretty simple:

1. Convert R3d's into Prores at 1/4 res in redrushes.
2. Edit in FCP.
3. Export XML.
4. open XML in textedit.
5. Find all ".mov", and replace with _M.mov
6. Import XML in FCP, and reconnect to M proxies.
7. Send to color.

Works pretty well, absolutely free....

Anders that will only work if your rushes will be exact in the associated folder per clip of the RAW footage. If you batch render from RR into a single directory with your offline footage you need a script which is asking you where your RAW footage is situated and is renaming the new path to the proxies. actually the script has to look where the files are....

but its not that heavy thing.... for a programmer... :) please Ian, Monkeys, Hans Georg.......

EDIT> Hans Georg is really a fast man.... look here: http://reduser.net/forum/showthread.php?t=22562


regrds
rainer
 
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