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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Luxology on the move...

I don't count turn table renders as animation.

I'm new to Modo, but I just finished a full job from model to animation for a client using Modo... it has full item animation (scale, rot, translation), deformations and can import and use MDD files for per point object motion. So, things like logos, walk-throughs, etc. are fully possible with Modo.

That said, the network rendering is very 1.0 ish and buggy. It was pure torture keeping all the render slaves up and running during the nights. And, I was the first person to discover that you can't have image sequences in your project or textures and network render... how lame is that? All issues sure to be fixed, there's already a patch touching on some network rendering issues that I haven't had time to test yet.
 
I really hope Apple has a new compositing app ready around MacWorld - for sure by NAB.

As for them acquiring Luxology, I kinda doubt that will happen. Such an acquisition seems to go against the whole philosophy that Brad and the guys have. But that doesn't mean Apple won't buy them out and still let them do their own thing. I do wish that Modo's development pace was faster though...

Brad happens to love Apple. Sure they deal with Windows and support it well but deep down I just know he wishes he could forget about windows.
 
Apple doesn't need to purchase Luxology for this to happen not by a long shot.

I'm aware of that.

Personally I don't see a powerful need for 3d object support in motion unless you wanted to do temp graphic mockups or something maybe lower thirds really quickly.

Oh, but there is so much more...

It's not JUST about Motion ... it's about the new, forthcoming COMPOSITING APP ..... but those are only rumors .... right?:matrix:


Heh heh. I can't wait.
"Pipeline" ? :shiftyph34r:
 
I heard bad news about the so-called "phenomenon"-compositing app, like it's developers were moved to other areas like motion and aperture...
 
I heard bad news about the so-called "phenomenon"-compositing app, like it's developers were moved to other areas like motion and aperture...

you just can't believe everything you hear .... I know some guys that haven't "moved anywhere" in a LONG time - and they are .... coding SOMETHING.
 
you just can't believe everything you hear .... I know some guys that haven't "moved anywhere" in a LONG time - and they are .... coding SOMETHING.

I know some from the old shake team that have moved. A next generation compositing app was surely a struggle for Apple internally. Shake was a big financial disappointment for Apple (and Steve specifically), but what it did offer them is marketing. Apple loves to tell people Lord of the Rings and King Kong were composited in Shake.

There just isn't much of a market for high end compositing. I don't doubt Apple is building something, but what and when it will be released is anybody's guess.
 
Additionally, Ron Brinkman (one of the original creators of Shake) recently left Apple and joined The Foundry to work on Nuke.

The guys are the Foundry are absolutely brilliant and with Ron on board it surely is well positioned to take over the compositing market. It's already completely cross platform, has a small but very strong user base, been battle tested on some of the biggest visual FX films over the past several years (before compositors even used graphical interfaces) and now has new momentum and commitment from The Foundry.

I wouldn't count on apple to invest too heavily in the very small (yet very prestigious) high-end compositing market.

But just to make my prediction clear: I DO think they are working on something... Im just not holding my breath.
 
Avid has XSI and Avid 3d, it's the one area of their business that Apple hasn't yet cannibalized. I'd say they need a 3d app.

That said, there are an awful lot of options right now.

There are an awful lot of contenders but Luxology is the premiere up and coming 3D app powerhouse. It has a highly modern code base that was built from the ground up using Xcode. Lux built a Dual Binary literally minutes after Apples announcement of switching to Intel and Apple continues to use Luxology as a benchmark for 3D performance on the Mac.

If any of you havent tried Modo yet, I highly suggest you do. It has one of the best UI's of any application I've used, ever. The complexity of a 3D application is staggering yet I find it funny that it starts up in about 1/50th the time it takes Photoshop to start up. I LOATH Photoshop btw. Of every application that I use on a daily basis, Photoshop has to be my least favorite.
 
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